Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Prepare to battle wave upon wave of relentless enemies as you skilfully merge and upgrade the defences of your cars. Build out a roster of cars and use them tactically in order to defeat the enemy, collect coins and be victorious!
Cars: Merge and Defend has grossed an estimated approximately $1.1M on Google Play.
About approximately $1.1M gross, estimated range approximately $263.7K to approximately $4.2M — roughly approximately $775.1K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $263.7K – $4.2M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $1.1M | 9K | 90% | Free | |
| approximately $1.1M | 15K | 92% | Free | |
| approximately $1.1M | 6.7K | 73% | Free | |
| approximately $1.1M | 10.4K | 66% | Free | |
| approximately $1.1M | 3.7K | 92% | Free | |
| approximately $1.1M | 6.1K | 94% | Free |