
Subway Builder is a hyperrealistic transit simulation game. Build a new subway system from the ground up while dealing with real-world constraints and costs. Craft the subway system your city deserves.
Modeled estimate, not a reported figure. How we estimate →
About

Subway Builder is a hyperrealistic transit simulation game built using live data from US, UK, Irish, French, and Japanese cities.
Real-World Passenger Simulation
Millions of commuters are generated from Census and Redistricter data and simulated using the same pathfinding algorithms you use on your phone. Your job is to design a route network that gets the most people to their destination as fast as possible. Juggle station placement, transfer dynamics, and train frequency to maximize ridership.
In-Depth Analysis
Explore how individual commuters weigh tradeoffs between wait times, transfers, income distribution, delays, and more, to pick their commute. Understand which routes, stations, and trains your commuters take and use that information to optimize your network.
You must also find the right balance between cost and time using this analysis. Too many trains on a line or an overcrowded station may cause delays or disruptions.
Authentic Data
The US, UK, Ireland, France, and Japanese census records home and workplace locations. The game generates millions of commuters with homes from that and then uses a distance-based gravity model to assign them all workplaces. They're also assigned times to leave to/from work in a distribution similar to real life. Please note that a broadband connection is required to maintain the real data used by the game.
This decision is then made based on how long each commute method takes, how much it costs, and the value of their time (different commuters can have different incomes).
If they decide to take the subway you can follow their commute (and thousands of others simultaneously) as they get to work. If a train is delayed or cancelled, it will affect their commute and future commuters will take that into account.
College and airport commuters are also simulated and they behave differently since they have different income distributions and commuting times. Federal data is used for college student counts and FAA data for airports.
Current cities in Subway Builder include: Atlanta, Austin, Baltimore, Boston, Charlotte, Chicago, Cincinnati, Cleveland, Columbus, Dallas, Denver, Detroit, Honolulu, Houston, Indianapolis, Miami, Milwaukee, Minneapolis, New York, Philadelphia, Phoenix, Pittsburgh, Portland, Salt Lake City, San Diego, San Francisco, Seattle, St Louis, and Washington in the US. Birmingham, Liverpool, London, Manchester, and Newcastle in the UK. Paris, Marseille, Lyon, in France. Tokyo, Osaka, Nagoya, Sapporo, Sendai, Hiroshima, and Nagoya in Japan, and Dublin in Ireland.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Dutch, Hungarian, Indonesian, Japanese, Korean +11 more
Engagement
Reviews
Themes across 318 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Folyamatosan porog, nem tudom leallitani
Bardzo fajna i realistyczna gra. Polecam zakup
After 30+ hours in, I'm obsessed! I'm frustrated to see people leaving negative reviews after only playing for a couple of hours. The first couple of hours for me were a bit confusing, but having stuck with it, I'm now coming back every day. Maybe a bit more of a tutorial or walkthrough at the beginning will help people? For example, for the first 10 hours, I was clicking on individual demand nodes to see where the people are going. Then i figured out (i think from watching a playthrough on YouTube) that you can hold shift and select many nodes at the same time. This was a game changer! A couple of things that could be improved: A bit more help with quad stations/tracks. I couldn't get it to work for ages. Then realised it was because if the line starts at a quad station, you can't cross over. You need to have a regular station at each end. I did try having the two lines next to each other, but i could only get it to work with one line in the middle, and the other line either side. Also, the Daily Challenge is my favourite bit. It really adds something to the game. Each day i play, I start with the challenge, before jumping into my regular save. It really mixes things up to stop you getting bored of the same repetitive concept. Something that other games of this type/genre don't have and now I wish they did. However, on both the game and on the website (which i check regularly after I do the challenge to see if anyone has beaten my score), it would be good to see what time the challenge changes over. (9pm UAT etc.). Also it would be good it you could see the previous challenge leader board on the next day instead of it being lost. At the end of the day, what was the final score? Overall, brilliant concept. Yes, it could do with a few improvements here and there, but considering how new this is, I'm hoping the development team stick with it and keep going!
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Hours played at review time, across 318 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Leuk spel Veel opties Je moet wel een stad kiezen met veel bebouwing, anders is het heel moeilijk
Very nice game overall. Some issues but they'll get fixed eventually.
Bu oyun diye bildiğimiz orospu evladı 10 dakikada bir beni oyunun en başına atmaya karar veriyor valla sikicem çok az kaldı
hello, Won't request a refund because i really like this game but there are too many bugs as impossible to change bind movement ("W" is impossible to remove), many crashs during the game especially while you re trying to named a new line ..... and some others Really hope devs will work on and fix all those early games bugs in order to deliver a really good game, because i still think that the concept is really cool 07/28/2026 : No more bugs since last release
Çok detaylı umarım yeni şehirler eklenir OYUN ÇOK ÇÖKÜYOR
While I really enjoy this game when it works it is not in a good state right now. There are so many bugs that it is virtually unplayable. For example since the 1.5 update i am not able to write on any text box whoch means i cannot name any of the lines and most importantly I cannot make a manual save because the game doesn't let me write a name for it. While playing (not on the building screen) I acidentaly right click on one of my stations and it dissapeared. Again this is a new bug that I didn't have before and was introduced in 1.5. When i tried building that station again the signals didn't work automatically and all of the trains were getting stuck. These and many more bugs need to be fixed before I delete this review and put a positive one. For now don't buy, wait till the game actually works.
very interesting game
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Active players
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Where this game's players are, estimated from review languages.
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