
Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle through changing seasons to build a base, develop technology and gear-up in the hostile environment. Defend yourself from wildlife, the elements and AI hunters (who also build bases in the world).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 2.14/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hello, I am addicted to this game.. 1. because there is no way to survive with out mods help you as a beginner. Your life span is way to short, the wolf or bear gets u way to fast.. find this game one of hardness that I have ever played.. with out or with mods.. If this game so hard on easy.. what heck it hard going to be.. Don't get me wrong I love a good challenge. I think one should rethink easy.. it should be to learn the how game works.. full of tips to survive how to really go about playing it... Realistically food takes more hr to spoil in real.. if suppose to find fruit and veg on the game to eat , emm were are they.. just a few.. not enough ... and come on,,, I spend more time healing my broken bones. Having said this I do still like game.. just think few things need re vamp a bit.. O*^*O LadyRavenStar
Better rust
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 194.14/day in the week to Jul 18 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Norwegian, Portuguese - Portugal, Portuguese - Brazil, Dutch, Russian +14 more
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
one of the best survival game
At it's current state, it's definitely worth the low price. Excited to see the regular updates, and community
el mejor juego de supervivencia de toda la historia..
topitop
The game is hard and a little grindier than it needs to be, but it is a lot of fun. The early game is probably the hardest to get through, as gathering enough resources to make a base, a bow, starter clothes, and other essentials takes forever. But I can get over that, its the mid to late game that really bothers me, especially as a solo. You spend so much time at base just maintaining your farm, animals, and fires that you'll spend a third of your time doing just that. You can't leave the base for more than 2 days or so, if you have 3 animals in a coop, or they'll be dead by the time you get back. The game could really benefit from some quality of life changes. Similar to 7 days and other survival games, where you can tweak individual modifiers to tailor the experience. Or just add better upgrades to some things. Give me an upgrade that allows me to leave more food in the chicken coop. Give me an upgrade to let 2nd, 3rd, 4th etc. bases generate power and mass from the BCU, rather than building a generator or 5 solar panels/wind turbines and mass recycling machine. Give me a craft for scrap metal, or alternative crafts for items. I have 600 iron metal, let me craft my pickaxe and axe out of that. Final note, I have 6 clothing spots but can only wear 5 clothing items. Why? Add a pair of gloves already. Overall, good game, but it needs some quality of life updates.
someone recommended this to me, and i must say this isn't for me, maybe playing with friends is better but solo play kinda sucks
khh
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Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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