
Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle through changing seasons to build a base, develop technology and gear-up in the hostile environment. Defend yourself from wildlife, the elements and AI hunters (who also build bases in the world).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 2.14/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Früher mal gut zu spielen. Jetzt kaum im Leicht-Modus spielbar.
so its a good game but the animals just glide up rocks to come after you can even dive underwater which is really just unfair and theres no way to create anyway of telling what time it is heck a sundial would be nice and it seems the animals can see u through objects
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 194.14/day in the week to Jul 18 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Norwegian, Portuguese - Portugal, Portuguese - Brazil, Dutch, Russian +14 more
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Don't really understand all of these harsh negative comments. This is a slow-paced hardcore survival game. If that sounds fun to you, then this game is a must-have! If not, then maybe look elsewhere:) You can expect to play for many hours without even nearing game completion. Resources are scarce, and you must conserve what little you have. On the bright side, hardcore survival games like this feel incredibly rewarding everytime you reach a new milestone, as they make a big difference and don't come by too often. I have had this game since it first came out in 2016. Since then there has been a lot of improvement, and I look forward to what Coldgames brings us next. And to those of you complaining about slow devs, remember: This game is being made as a side-project by a single person. Yes, it's going to take a long time<3
Wer lust hat den ganzen Tag Fasern zu suchen für den ist das genau das Richtige. Wird schnell langweilig
Subsistence begeistert mich mit seiner enormen Herausforderung, nur mit einer Axt und einer schwachen Pistole "bewaffnet", in der Wildnis mein kümmerliches Dasein zu fristen. Hierfür reicht es nicht, sich nur auf Lootkisten zu verlassen. Wer sich nicht um eine "ausgewogene" Ernährung kümmert und im Eiltempo durch die Wälder flitzt, stirbt schnell. Aber auch wenn die körperliche Verfassung im grünen Bereich ist, der Wolf und der Bär sind immer in der Nähe. In diesem Spiel geht es nur in kleinen Schritten voran, aber irgendwann hast du deine Basis, du schaust neben deinen angelegten Gemüsebeeten von der Terrasse aufs Wasser mit der Angel in der Hand und lächelst in dem Wissen was du alles überstanden hast. Aber es gibt ein neues Problem -die Jäger und Banditen-, und du brauchst Ressourcen die es nur in Höhlen gibt, in denen weitere Überraschungen auf dich warten. Mein Tipp; Spiele 5 - 10 Stunden auf leicht, dann auf normal. Ist schwer, aber du wirst es schaffen.
Gorgeous game, gameplay loop is super fun and overall really easy to be creative. Just punishing enough where it can be frutrating but not enough to where you dont want to keep trying.
Encore un dev qui prends les gens pour des cons! Jeu mort en alpha. C'est un bon jeu, c'est sympa, ça ne manque pas potentiel, mais c'est pas fini. On appel çà du vol. Edit: Je dois avouer que le sens du timing était parfait ! Avis posté le 25 Septembre. Le dev sort une MAJ le 26 Septembre après presque un an sans un signe de vie. Du coup: TOUJOURS AUTANT DE POTENTIEL
Love this game. Yes it's very grindy and there's a steep learning curve making it fairly hard to get into, but once you get the hang of it, it's great fun. The survival, crafting and combat mechanics are all really well done imo, and there's plenty of advanced crafting to work towards, but like I said it does get very grindy which I personally don't mind. I love the survival genre and this is defo one of my faves. Runs really well and looks good too.
- no borderless full screen - easy mode is still pretty hard - run for 20-50m and there is bear/wolf and killing them is not easy and there no option to reduce them further. - is way too grinding for basic needs -- Game tried to be realistically hard, but grinding aspect is way harder than real life. On other hand - if you like hard survival game -> that could be your game.
Started playing this game a few weeks ago ( 1-2026 ). Playing on easy mode to get the hang of it and its still a challenge with the gathering of food and carbs. Love this game in so many ways.....NO F-N ZOMBIES for starters. You Devs out there that continue to stick em in your games.....F_N MORANS come up with something else for a change. I think that this game has so much potential and I hope it gets continued attention and for me it has a great balance of things: base building, hunting, fishing, combat( no battlefield by any means but that's not needed) crafting.....So PLEASE keep it up cuz I think you're doing a pretty good job. I definitely recommend playing this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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