
Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle through changing seasons to build a base, develop technology and gear-up in the hostile environment. Defend yourself from wildlife, the elements and AI hunters (who also build bases in the world).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 2.14/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have found this game is not properly balanced as compared to other games I play. The game does not make me want to continue to play it.
stupid game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 194.14/day in the week to Jul 18 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Norwegian, Portuguese - Portugal, Portuguese - Brazil, Dutch, Russian +14 more
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So far had the game for a long while doesn’t seem worth it solo dev or not there are a lot more games out there by solo devs and they’ve done a better job on their games even in early access. You have to get 4x as much resources than any other game I have played.. do better and add the console commands for solo players at least but noooooo this game should just stop before they make it worse and no one wants to touch it…
Played another hundred and plus hours since last review. Really loving it still. This game is like the Alone show. I like the Alone show. The game is hard survival, even on peaceful you have to make wise decisions regarding what you spend your energy on, what to focus on, and what to avoid. It is a grind for sure, but I love that about it. So far so good.
Answer is NO Do yourself a favor and just don't
Früher mal gut zu spielen. Jetzt kaum im Leicht-Modus spielbar.
- no borderless full screen - easy mode is still pretty hard - run for 20-50m and there is bear/wolf and killing them is not easy and there no option to reduce them further. - is way too grinding for basic needs -- Game tried to be realistically hard, but grinding aspect is way harder than real life. On other hand - if you like hard survival game -> that could be your game.
Encore un dev qui prends les gens pour des cons! Jeu mort en alpha. C'est un bon jeu, c'est sympa, ça ne manque pas potentiel, mais c'est pas fini. On appel çà du vol. Edit: Je dois avouer que le sens du timing était parfait ! Avis posté le 25 Septembre. Le dev sort une MAJ le 26 Septembre après presque un an sans un signe de vie. Du coup: TOUJOURS AUTANT DE POTENTIEL
Subsistence begeistert mich mit seiner enormen Herausforderung, nur mit einer Axt und einer schwachen Pistole "bewaffnet", in der Wildnis mein kümmerliches Dasein zu fristen. Hierfür reicht es nicht, sich nur auf Lootkisten zu verlassen. Wer sich nicht um eine "ausgewogene" Ernährung kümmert und im Eiltempo durch die Wälder flitzt, stirbt schnell. Aber auch wenn die körperliche Verfassung im grünen Bereich ist, der Wolf und der Bär sind immer in der Nähe. In diesem Spiel geht es nur in kleinen Schritten voran, aber irgendwann hast du deine Basis, du schaust neben deinen angelegten Gemüsebeeten von der Terrasse aufs Wasser mit der Angel in der Hand und lächelst in dem Wissen was du alles überstanden hast. Aber es gibt ein neues Problem -die Jäger und Banditen-, und du brauchst Ressourcen die es nur in Höhlen gibt, in denen weitere Überraschungen auf dich warten. Mein Tipp; Spiele 5 - 10 Stunden auf leicht, dann auf normal. Ist schwer, aber du wirst es schaffen.
so its a good game but the animals just glide up rocks to come after you can even dive underwater which is really just unfair and theres no way to create anyway of telling what time it is heck a sundial would be nice and it seems the animals can see u through objects
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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