
Subnautica 2 is an underwater survival adventure set on an all-new alien world, developed by Unknown Worlds. Play alone or with friends in 4-player co-op. Adapt to survive by building custom bases and crafting tools. Explore the unknown to uncover the mysteries hidden within the depths.
Modeled estimate, not a reported figure. How we estimate →
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About
Subnautica 2 is an underwater survival adventure game set on an all-new alien world. It is the next chapter in the Subnautica universe, developed by Unknown Worlds.
Driven from your home by ongoing conflict, Alterra offers you the chance at a new life. But as the colony ship CICADA shepherds you and your fellow Pioneers to your new home, something goes awry. The ship’s AI insists that your mission should continue. Stranded and faced with near-insurmountable odds, you must do everything in your power to survive. The future of humanity on this world is in your hands.
Subnautica 2 is being crafted as a single-player experience that you can optionally play in online co-operative multiplayer with up to three friends. You can choose from four pre-designed characters, with more characters and customization options coming throughout Early Access. Work together to explore long-forgotten ruins and learn to adapt to a planet that might not want you there.
To survive the depths and make this planet your home, you’ll need to utilize all the tools at your disposal. Traverse vibrant and breathtaking biomes with your Tadpole submersible. Design and customize bases to return to when your adventures push you beyond the safety of shallow waters. As Early Access develops, so too will your array of tools, equipment, and vehicles. Upgrades will help push you beyond your boundaries and unlock the secrets of this strange world.
Scan and study a rich world of biodiversity to understand life here. Discover everything from the smallest creatures to towering Leviathans. Experience the wonder, and sometimes danger, lurking around every corner. Every dive is an opportunity to uncover why the ship's AI is so determined to continue the mission and what mysteries lie beneath the surface of this breathtaking new frontier.
Subnautica 2 is an Early Access title in active development. Throughout this journey, we will continuously expand the world with additional biomes, creatures, and craftables, while expanding the narrative. You may encounter bugs, in-development features, and performance issues. Your feedback is the cornerstone of our development process. Join us and help shape the next chapter of the Subnautica universe.
Subnautica 2 is being developed by Unknown Worlds, the studio behind the award-winning Subnautica and Subnautica: Below Zero. Our journey began with the 2003 Half-Life mod Natural Selection, and today we have evolved into a fully remote, globally distributed team spanning from the United States to the United Kingdom, France, Australia, and beyond. Defined by a philosophy of open development and over a decade of community-focused innovation, we invite you to dive back into the depths with a studio dedicated to pushing the boundaries of the survival genre.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 850 reviews with recorded playtime.
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h2] This game is the best game this year! [/h2] The music at the end when you are [spoiler] powering on the power plant was SO peak. [/spoiler] I have played the other two games so much (on PS4), and I had to join you for this one. Thanks, Unknown Worlds for making these unbeatable experiences, and I can't wait for more updates!
Really good game , definitly a upgrade to the first .
it builds on the same open world feeling you had in the original game. I fear they are trying too hard to make it stand out from the previous game. That is also ok if they manage to capture the feeling of wonder, and terror. Making the game unpredictable sits high on my list
ytes
where is my knife?
好玩
filled to the brim with scarry things like it
WATER
Despite my inability to reliably play this game due to currently using an RX 480 4GB video card, it still surprisingly ran, even if a little laggy at times, which amazed me considering its minimum specs requirement. That being said, even if I could only play for a few hours tops, I still think its well worth it to at least check it out if you can, Unknown Worlds is an amazing studio and I'm very glad they've returned to being their own company again. I have nothing but high hopes and faith for this game's success, its gorgeous to look at and the new base building is simply delightful to toy with when I could. My only gripe is that I can't turn the shaders off to try and play a bit easier, but even then I can't hold them too accountable since I don't think the game would look nearly as good without them. Regardless I hope you all at Unknown Worlds continue to make this game a beautiful product. I may not can play, but I'll still support you guys as much as I can, the original Subnautica gave me the happiest times and I hope this game does the same for others too. <3
Godny następca poprzedniczki
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, German, Korean, Portuguese - Brazil, Spanish - Latin America, French, Japanese, Simplified Chinese, Italian, Russian, Ukrainian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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