
You wake up in a room with a total black out, a lot of creepy noises can be heard, you want to leave but this place doesn't want to let you go. Your only chance to escape will be to remember your past and to overcome any obstacles placed on your paths. Will you escape ?
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Graphics quite good, and it's fairly atmosheric, this game is like a series of escape rooms set in various locations incuding a morgue and a hospital clinic, where your every move is being monitored on camera in some twisted experiment. The puzzles didn't seem to make exacting sense to me and I found myself progressing through trial and error. I'm fairly certain I'm in the last part of the game, but it hasn't held my interest enough to want to finish. It's not bad.
Subject 264 von Virtual Guys ist ein sehr atmosphärischer Escaperoomtitel für FORTGESCHRITTENE! Wir wachen mal wieder allein und verlassen in einem dunklen Raum auf, umgeben von unheimlichen Geräuschen machen wir uns nun auf den Weg einen Ausweg aus dieser verfahrenen Situation zu finden. https://steamcommunity.com/sharedfiles/filedetails/?id=1963314101 Subject 264 sieht sehr gut aus, das Design stimmt, die Details sind sehr hoch man fühlt sich sehr schnell mitten im Spiel. Das man sich z.B. selbst bücken muss, um durch enge Passagen zu kommen, trägt der Immersion bei. Die Steuerung ist komfortabel, eine Mischung aus Teleport und Free Locomotion lässt uns die dunklen Räume und Flure durchqueren. Allerdings erkennt das Spiel keine Index-Controller und muss z.Zt. noch mit den Vive-Controllern gespielt werden. https://steamcommunity.com/sharedfiles/filedetails/?id=1963312776 Die Rätsel in Subject 264 sind nicht ohne und wirklich nichts für Anfänger. Obwohl ich mich als erfahrenen Spieler ansehe, musste ich nach gut 2h Spielzeit gefrustet aufgeben, auch wenn man nach dem Lösen einer Aufgabe denkt - klar ist ja logisch, irgendwie. Ich denke aber Leute, die Escaperooms und knackige Rätsel mögen werden mit Subject 264 viele Stunden Spaß haben. https://steamcommunity.com/sharedfiles/filedetails/?id=1963313382 Im Sale für Escaperoomfans mit viel Hirnschmalz ein Blick wert. Mehr verzweifelte Reviews, 👀[url=https://store.steampowered.com/curator/32170554/] heult euch aus [/url] auf meiner Kurator Seite. Konntet ihr dem unheimlichen Gebäude schon entfliehen? Daumen rauf, wenn ihr Superbrains seid. 🤯🤔😃👍 Was mit Subject 263 passierte ....: 👑 Powered by HoI 4 Deu Kuratorengruppe auf deutsch/englisch 👑⠀⠀ 🎉 [url=https://store.steampowered.com/curator/30388691/] Folgen [/url] und mehr Reviews von mir entdecken 🎊 [u]English:[/u] ------------------------------------> Subject 264 by Virtual Guys is a very atmospheric escaperoom title for ADVANCEDs! We wake up alone again and leave a dark room, surrounded by eerie noises, and we start to find a way out of this muddled situation. Subject 264 looks very good, the design is right, the details are very high, you feel very fast in the middle of the game. The fact that you have to bend down yourself to get through narrow passages, for example, adds to the immersion. The controls are comfortable, a mixture of teleport and free locomotion lets us cross the dark rooms and corridors. However, the game does not recognize index controllers and currently has to be played with the Vive controllers. The puzzles in Subject 264 are not without and really nothing for beginners. Although I consider myself an experienced player, I had to give up frustrated after a good 2h playing time, even if you think after solving a task - sure is logical, somehow. But I think people who like escaperooms and crisp puzzles will have many hours of fun with Subject 264. In the Sale for Escaperoomfans with a lot of brainwax a look worth. More desperate reviews, 👀 [url=https://store.steampowered.com/curator/32170554/] howl you out [/url] on my curator page. Have you been able to escape the eerie building yet? Thumbs up if you are Superbrains. 🤯🤔😃👍 What happened to subject 263 .... 👑 Powered by HoI 4 Deu curatorial group in German/English 👑⠀⠀ 🎉 [url=https://store.steampowered.com/curator/30388691/] Follow [/url] and discover more reviews from me 🎊
The puzzles are ok, but the quality of the game is pretty bad. The graphics are sloppy, you can clip through walls really easily and walk outside the map. $15 is ridiculous for this game. I got it for $2.50 and still think it's too much. For the quality, this should be a free game.
Cool game but the puzzles don't make much sense to me. I found it a bit frustrating, as I got stuck for a long time not knowing what to do next. I still haven't finished, moved on to some other games.
This vr horror puzzle game keeps you firmly on the edge of your seat , not knowing what is going to happen once you have solved the next puzzle .. Get this in your collection now
Absolutamente recomendable si te gusta el terror psicológico, donde los puzles sean la dinámica para avanzar en el juego. Además los gráficos son bastante buenos, y tienes la opción de elegir teletransporte o movimiento libre. Sin saber cómo apereces en un psiquiátrico, y tienes que ingeniártela para escapar de allí mientras una voz misteriosa te habla de vez en cuando a través de la megafonía del lugar. El juego está integramente en inglés, pero el idioma no hace falta para nada ya que el juego es muy intuitivo. Funciona a la perfección con WMR, en mi caso concreto uso un Samsung Odyssey.
Análise.
You wake up in a room with no memories of your past and all you can hear are creepy sounds. The surroundings are also very creepy. You look around and you don't see a way out. It is up to you now to figure out how to get out of the very first room with 'Subject 264' written in blood on the wall. You will explore your surroundings and interact with different kind of items and you will have to solve your first puzzle. When you do, you will be able to go outside this room and reach another room where you'll have to figure out what to do next. While trying to escape you'll be uncovering your own past and start wondering if what is going on is real or some kind of an experiment or something just in your head. The game is very atmospheric and I fully immersed in it which also made me tip toe around the rooms and corridors and my immersion was broken only after I ran headfirst into a real life cabinet or table. The feeling of something being totally wrong will stay with you throughout the game making occasional jump scares even more scary. The puzzles are not particularly easy. While there is logic in them it may not seem like it at first. I went through the first part by trial and error. If you get stuck on a puzzle and you are in the correct room you will hear (your) voice giving you a hint. They are mostly helpful (there was one hint I totally didn't get). Graphically the game is nicely done, offers different environments to enjoy. There are relatively well preserved rooms like the one you start the game in, ones that are less preserved (the following one) and then ones that are very creepy and scary. Some areas are very dark but you don't need to venture there unless there is a flashlight nearby. In that case there might be some key items in the dark. Sound is good, there is some tense music and background noise and voices. The voice acting is not bad and it is easy to understand. The sound effects do not break immersion and actually make it better. The not so good about the game is the fact it was designed for Vive and therefore the controls for Rift are not ideal. It does not seem to like Knuckles either. The game requires 360 degrees tracking and tracking at the floor level since you will be forced to pick up items from the floor and you need to actually grab the objects (can't grab them from distance). There are two types of locomotion - normal joystick one and teleportation - but both are rather slow. Verdict: Subject 264 is very atmospheric psychological horror puzzle game that will immerse you in the story and dark past of subject 264. The puzzles are unique, well designed, and not very easy to figure out which makes the game relatively long (5 hours). Graphics and sound are also very well done. There is lot of detail and variety in environments and many objects one can play with which makes the game great for exploration. I'd highly recommend the game to anyone who likes more complex puzzle or escape rooms. Since the game is rather serious, dark and very grave I wouldn't recommend it to people who are struggling with deep depression or traumas. (I also wrote a quick guide if anyone gets stuck - https://renplaysgames.blogspot.com/2021/07/subject-264-puzzle-solutions.html)
c'était pas mal.. mais pas réussi à rejouer. Le jeux ne veut plus se lancer.. dommage
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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