
Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.7Kreviews | 84% | — | $4.6M |
| $19.99 | 35Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
awesome game, awesome storyline, outstanding maps with insane pathing, if you can see it 99% chance u can get there via multiple ways. only thing is I wish there was more of a bossfight. This game is amazing, the Styx series is amazing.
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Норм.
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 70% |
| — |
| not modelled |
| $1.99−90% | 324ratings | 80% | #124 | not modelled |
| $19.99 | — | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Самый лучший стелс который я видел, всем рекомендую
Как стелс-экшен игра на самом деле крутая. Не без минусов, конечно. При этом выглядит довольно не плохо на текущий год. Конечно второй раз я бы игру проходить не стал. Есть очень много душных моментов и сложных мест, особенно когда у тебя не 0 предметов в карманах и ХП на один удар. Кнопку F5 (быстрый сейв) я советую прожимать в каждый удачный момент. Я за одну миссию её жал наверное больше сотни раз: Убил, спрятался, F5, перебрался в другое укрытие, F5, удачно перепрыгнул препятствие, F5, и т.д. Но я могу подчеркнуть ОГРОМНЫЙ минус, из-за которого моё прохождение превращалось в сущий ад... Это то, что персонаж не всегда делает, то что хочется. Когда я хочу схватиться за уступ или парапет и повиснуть на нём, то вместо этого он забирается на него, впоследствии чего его замечает стража. Когда я хочу наоборот спрыгнуть вниз причем случайно повисаю на каком-то уступе. Прыжок на врага сверху с целью убить тоже работает паршиво, очень часто вместо убийства врага он как мешок с картошкой падает рядом и поднимает тревогу... короче ужас, но благодаря частым сейвам и 10-ти попыткам сделать так как нужно всё же получается добиться желаемого.
Se você não tem paciência pra salvar a cada movimento e dar loading a cada erro, passe longe do game. Eu gosto de stealth, mas esse aqui não me pegou não...
Non va bene il sistema di combattimento, credo che sia il peggiore sul mercato. È ok, è un gioco stealth, il combattimento non è il fulcro, ma non è neanche a farlo così di merda Poi i nemici ti vedono alla cazzo di cane ero dietro a un nemico è mi ha visto lo stesso. E sì, l'ho giocato poco, ma il gameplay è lo stesso di Shards of Darkness, quindi non mi aspetto grandi differenze. La grafica, per un gioco del 2014, è carina, direi anche leggera. 6 GB sono pochi, anche per il 2014, quindi tanto di cappello, ma comunque non rimane qualcosa di godibile e divertente.
Hard stealth game worth playing for sure and an interesting enough plot to keep you wondering
Напился янтаря до зеленой белки
Поначалу невзлюбил игру, так как впервые столкнулся с представителем чистого стелс-геймплея, но после привык и это оказалось очень даже весело. В общем и целом рекомендую. Не понравилось только то, что во второй части игры проходишь те же самые уровни, задом наперёд.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $4.7M | 49.1K | 88% | $4.79 |
Related
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