
Blending deep Action RPG buildcrafting with roguelite action, Striving for Light lets you shape and customize an infinite skilltree. Hunt for powerful loot, craft and upgrade weapons to legendary power, slay hordes of enemies and challenging bosses in ever-changing dark worlds.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
что сказать. поиграл в пиратку часов 15. потом купил сейвы сразу перешли в оф версию. механик куча, пое д3 возможно еще откуда не будь. Короче мне очень понравилось, но нужно 2 вещи: 1 ещё один режим где нельзя умереть полностью, и САМОЕ ГЛАВНОЕ ТРЕКЕР КАКИЕ СКИЛЫ ТЫ БЫ ХОТЕЛ ВКАЧАТЬ ДАЛЬШЕ!!! в пое есть пое билд тут не плохо бы в игру такое внедрить. Не играешь 3 дня и забыл куда хотел качать перса. была бы возможность ометить скилы которые хотел бы вкачать чтобы потом не искать и не вспоминать....
One of the worst games I've ever played; gets a 0 out of 10. Despite the laughably bad fight animations, I gave the game a try and bought the full-version (not demo) because of the reviews + hours spent playing. Yet game is laughably bad. Even before I played, I was forced to choose "online" or "offline" and was told that certain ones granted certain achievements...HOWEVER, neither one says what or what-like achievements would be earned. Found this dumb. Next, the attack automations feel cheap and repetitive. Next, in the tutorial, I unlocked a skill, yet ran around the room like a F-ing idiot trying to figure out how to equip/cast the skill. Like, why give a tutorial if you're not going to explain sht, anyways? Next, the dodge button that is used in 99% of games (SHIFT) is spacebar instead. This is problematic for obvious reasons. Next, players have a melee weapon & a ranged weapon. My ranged weapon was functionally useless (staff) because it not-only attacked so slow, but the projectile was super-slow so much that it automatically misses the target unless at point-blank range--in which point you ask yourself "why not just use a melee weapon instead?" Once in "town," you're repeatedly b*tch slapped with a dismal walking speed. -->Like, the devs find it funny to give you the speed of a one-legged gimp with a cramp in his leg. I bet if you layed down, you could roll to the desired location faster than the walking speed here. If you haven't moved on to a different game yet, I applaud your discipline, but there's NO FUN to be found here. And don't listen to the fake news; they're either playtesters paid to play the game OR devs, themselves.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Portugal, Polish, Russian, Turkish*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Received for free. Thank you devs. Initially i thought i was just playing a normal ARPG until the game presented me with an actually flashy and engaging combat. It has some elements of Diablo and POE with skill trees and everything but more toned down for casuals. Theres also a bit of roguelike sprinkled in between, and it's not like other rogue games that are so bad you only play them out of pity of having another unfinished game. Its not amazing, but its a good game. Theres bosses, classes, everything you know is expected in here. The camera is also a bit more like Hades and the game plays more like a twin stick shooter or something of the kind than a full blown RPG (From what i played) and thats already something unique going for it. If you should play? Yeah. Definitely.
Great game and lots of customizations
If Striving For Light feels familiar, you’re absolutely right — it’s from the same series as Striving For Light: Survival. Same world, same art style, same heroes and enemies. But that’s where the similarities end — Striving For Light isn’t a bullet hell game, but rather an action RPG. It keeps many of the abilities and weapons from its predecessor, while adding plenty of new features, such as crafting. Just like Survival, I can say only good things about its distinct art style, atmospheric music, and most of the gameplay — if only the dodge mechanic were a bit more effective, and if they hadn’t borrowed that ridiculous skill tree straight out of Path of Exile (you know, the one that seems endless but 99% of the nodes are just “+2% this” or “+5% that”). Overall, it’s an enjoyable game. I won’t have time to dive deep into it anytime soon, but I still recommend giving it a try. Video: https://youtu.be/ei-zQNEycic
S2 cant even get to the main menu...
Довольно интересная смесь rogue-lite и arpg.
Good indie arpg
Não sei se essa é a proposta, as eu achei a gameplay muito rigida e lenta para inimigos rapidos, ate ate uma progressao legal, mas poderia ser melhor!
По сути набор одинаковых карт на усложнение . Можно потно играть пару дней и пытаться прокачать те самые скилы что на видео . Но в итоге все равно смерть и предлагают начать все с полного О !!!!! Какое в этом удовольствие я ХЗ. Не рекомендую к покупке.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $773.7K | 23.3K | 88% | $2.19 | |
| $697 | 6 | 33% | $4.99 | |
| $4M | 21.8K | 90% | $6.99 | |
| $2.3M | 5.7K | 91% | $24.99 | |
| $2.2M | 6.3K | 69% | $10.39 | |
| $94.4K | 123 | 50% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84.5K | 286 | 61% | $14.99 | |
| $84.5K | 356 | 76% | $9.99 | |
| $84.5K | 356 | 30% | $9.99 | |
| $84.5K | 426 | 77% | $9.99 | |
| $84.5K | 178 | 79% | $19.99 | |
| $84.5K | 189 | 89% | $16.99 |