
Aces Wild is a fast-paced, hardcore, aerial beat 'em up!Engage in insane aerial martial arts combat against countless opponents!It utilizes a 'Wild Meter' which increases the power of your attacks butalso makes enemies more aggressive!
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Music is really nice. Graphic is ok but the gameplay is very suspicious here... characters are flying around while using attacks. Enemies are hovering mid-air. It's mostly about dodge or attack in the right moment. No combos. No different enemies (mostly). No potatoes. This have to be a joke. Game presentation is really nice however - what a shame. Fighting like ace is not here so maybe we have a rare situation where expectation are not met or misunderstood by players. [/h1]
An 8 directional 2D beatemup with a ton of potential and great soundtrack but ultimately feels unfinished and abandoned. The game is less about combos but more about LOTS of air dashing parrying/dodging and crowd control. It also has an extra power meter which can be used to heal yourself or pull off super strong smash attacks creating a little risk and reward system. However this is when the problems arise. A LOT of enemies abuse super armour, requiring you not only be incredibly patient for your chance to hit back effectively (hell one boss fight AND it's minions has super armour the entire fight!) but generally speaking you're only doing 1 damage per hit too unless you manage to pull off a smash attack with that meter you've built up. Oh and I hope you like gambling all that meter on a single super strong crowd smashing hit! You'll be doing that a lot. This would be less of a problem if it wasn't for the fact that not only can you only build meter SLOWLY by landing hits (the game should be rewarding skilled dodging too but doesn't), but if you get hit and collide with other enemys or another player you can LOSE METER making the slog even harder. I've beaten hard games before, hell I've beaten this before, but I can't recommend it for any more than on a sale..It can get brutally hard and frustrating sometimes even more so on local multiplayer. Once you reach the last leg of the game it just feels like the AI has all these options at it's disposal while you have to work your ass off for everything. The games at it's best when you use it's unique crowd clearing mechanics, but the design often feels like it just doesn't want you to do that
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]Windows 10 users: Read forums before purchasing[/b] Windows 10 isn't officially supported. You can get it to work but it's not obvious how to. There are issues with gamepad support. As for the game itself, it's good but brutal. Pros: [list] [*] responsive controls, as it should for a fast pace brawler like this. [*] rebindable key/buttons [*] fun combat mechanics [*] Selectable difficulty. [*] enjoyable music [*] hard as nails boss fights but quite satisfying [*] 3 different characters to choose from [*] boss rush [/list] Cons: [list] [*] not enough music tracks [*] quality of sprites. I want to stay constructive here, so I'll just say they need some work. [*] repetitive backgrounds/sprites. [*] everything is unlocked from the start. It's nice because of the difficulty, but I'd prefer to unlock things. [*] no steam cloud support [/list]
This is one of the best arcade beat 'em ups I have played in recent memory, if not ever. It's like if you condensed the stylish fun you get in games such as Bayonetta, God Hand and Devil May Cry into something that could be in an arcade cabinet. And the end result? Something that I have been constantly playing for a month or two by the time of writing this because I just can't put it down! It's not a perfect game of course, not many are. Some rooms can be annoying, and if you are easily frustrated then I don't know if I can fully recommend this to you. That being said, the fact that you have literally EVERYTHING unlocked, levels included, the moment you first boot up the game can definitely remedy that. And in my personal opinion, these flaws aren't really a deal breaker. I find it a shame that this game is so underrated, because I truly think it's a hidden gem that I HIGHLY recommend, especially if you enjoy games where you ridiculously beat the absolute ♥♥♥♥ out of your enemies.
Very addictive, straightforward and fun!@!
갓
Game won't launch. :/
Recommended.
Easy.Fun.Fast
It's an early indie game here and that doesn't help but what matters most is the gameplay, right? I'm just not feeling it. It's too repetitive, too tiring and difficult. As in "I got to fight MORE of these enemies and now while trying not to fall through the floor!?" I know some reviews say something along the lines that this is what an anime beat 'em up should really be like; but there needs to be pacing. This is the equivalent of watching an action move where all you see for 2 hours is just action and nothing else. It's too superficial but not style and no substance. Even older, dumber games like Double Dragon are more interesting because of these pacing issues. Attacks need to have more impact and do more damage. Everything is "unlocked" from the start. Even though there are various stages you can pick anyone you want including the last one right off the bat. You're paying for a small time trial attack mode where you're graded every level. The game is also abandoned so there's that.
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