
Here comes Capcom’s newest challenger! Street Fighter™ 6 launches worldwide on June 2nd, 2023 and represents the next evolution of the Street Fighter™ series! Street Fighter 6 spans three distinct game modes, including World Tour, Fighting Ground and Battle Hub.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 677 reviews with recorded playtime.
Reviews
Themes across 673 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
砚上三五笔→🤕残血→落墨鹧鸪啼→🍶三酒→谁知曲中意→托梦→断弦等你续→OK!😄→哎呦,小情郎你莫愁→🔥超🔥级🔥爆⚡爆⚡回⚡🤸♀🤸♀🤸♀→此生只为你挽红袖→👊😆ca→三巡酒过,月上枝头,我心悠悠→🧎➡🤏劇終! 😡🖐👉👉👉 🤸♀ 🍾 💧 🤣 杰米win!
除了平衡性都不错,环境差是人的问题
개초보도 격투의 맛을 느낄 수 있다. 모던 딸깍!!! 내 나이 48에 모던으로 플래티넘까지 갔다. 근데 그 이후는 모르겠다....
PONGAN RANKEDS PARA MODERNOS
一进去里面就有人打我 :(
puta que esta rica la Juri socio
Imagine not finding games for 2 hours just to fight a Sagat that would just quit after one match
街霸真的是个好游戏,也希望格斗圈子能越来越好,但是仍然不推荐任何新人朋友入坑格斗游戏。除去天赋异禀能从这样的游戏体验中得到快乐,和真的有格斗游戏方面的天赋,又或者是有相同水平的好心态朋友一起入坑成长这三种情况以外,游戏的负反馈总是远远大于正反馈。你的低段位天梯只会匹配到杰米,现代火舞老桑曼依沙、加特和波升服化道。原来街霸这么多角色吗。没点进角色选择界面我都不知道。 重复练习连段、找目押手感已经是这个游戏最简单的部分,游玩体验就是练被各种赖招复读、打出优势无脑波升、劣势开凹再用一键连段、被赢一把秒跑的对局,恍惚让我回到了打三角洲被土豆地雷夺舍和炸撤离点的时候。又说这些不得半点不是,因为如果要顺着这个话题说,要说的的早就在社区争吵中看到过1万回了。我承认通过更多的定向钻研、针对练习可以慢慢解决,但是不可否认对于新人的热情磨灭效率时巨大的,得到的负反馈也过大了,电子竞技菜始终是原罪,但是为了快乐初衷的游玩给人带来了更多的痛苦。总之,希望在这个游戏留下来所有的玩家都能玩的开心,希望有一天格斗圈子能让更多的新手都能有良好的体验。
Throwloops
akuma, m. bison and sagat are dlc and its bull
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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