
Here comes Capcom’s newest challenger! Street Fighter™ 6 launches worldwide on June 2nd, 2023 and represents the next evolution of the Street Fighter™ series! Street Fighter 6 spans three distinct game modes, including World Tour, Fighting Ground and Battle Hub.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Sep 2 → 45.14/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2989 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Worst fighting game on the market by far
打不过
たのしい
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #21, worst US #94 · 10 markets collected
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 21 → 32/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dont waste money of digital crap
Im not sure what to say. They managed to make a truly terrible game. The SF franchise has been downhill for sometime, but I think this is the worst won yet. Some of the worst art and design Ive seen in modern games too, nearly every aspect of this game is annoying. Would you be surprised to learn that many of the fundamental characters are locked behind DLC paywalls? I doubt Ill ever buy another SF game again.
幹她媽的死人玩的破遊戲 對完全不友善 耖他媽的指令有夠腦麻 卡普空我肏你媽的退費
Fighting games are always a balance of frustration and excitement. Street Fighter 6 is no exception. It isn't about getting good, it's the journey. The satisfaction of landing something that you've been working on in a match. It's not being on the top it's the path that leads you there.
我是M
新手排位,不分开模式匹配就是卡婊的锅,入坑的新玩家玩经典模式前期就找虐,十个八个现代,还有个炸鱼的。 经典新手要么加入现代要么退坑 要么当受气包 一直到你熟练。除非你有抖M倾向。玩现代一键波升 居合SA ,起码比玩经典的新手省100小时练习时间
卡普空你這改動我只能說純純腦子進水,杰米那站重腳改那樣只能說牛逼,直接變成鐵包鐵外加能取消的剪刀腳,這下好了確實喝不了酒了,你他媽還沒4酒杰哥就把人給幹死了還喝你媽,你下一次更新要不要讓杰米能噴火啊,還有火舞OD龍炎舞改那鳥樣真的是喝醉才改得出來的東西,卡普空你真的太會平衡了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84.4K | 61 | 74% | $45.99 | |
| $45K | 81 | 49% | $29.99 | |
| $181.7K | 255 | 82% | $29.99 | |
| — | 0 | — | — | |
| $38.9M | 49.6K | 72% | $49.99 | |
| $13.4M | 76.9K | 90% | $9.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.9M | 49.6K | 72% | $49.99 | |
| $38.8M | 76K | 97% | $24.99 | |
| $39.1M | 22.6K | 89% | $59.99 | |
| $38.7M | 53.1K | 79% | $29.99 | |
| $38.6M | 373.6K | 94% | $4.95 | |
| $39.3M | 644.3K | 93% | $4.99 |