
Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten cybercity and find their way home.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 848 reviews with recorded playtime.
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
- некрасиво - мне тоже не нравится
Cool game. A little short but pretty well made. Jumping is sometimes clunky but that's the only downside for me.
Маленькая история, о рыжем коте
Immersive adventure game set in an intriguing post-apocalyptic setting with great visual and audio design. Gameplay is generally based around level exploration with occasional chase sequences and stealth segments mixed in. Overall game length is pretty short but does not outstay its welcome. Camera can be somewhat nauseating due to the cat perspective.
这不是游戏,是一首诗篇,歌颂的是“外来者”的自由意志,没有人会在B-12牺牲的时候不去陪他睡会的... 以上是对剧情的评价,而下面要说一些小问题 我这套配置在1080p原生中画质下游玩基本流畅,但是过场时和地图切换时会有明显的卡顿,用手柄的操作体验还算不错,不过攀爬的识别有些问题,要等按键显示才能爬,并且由于是猫的视角,导致视角整体会非常低,有点容易晕,而且后期的躲藏和攀爬是一个键,导致很多时候手柄容易误触(可以随视角转换但是手柄不方便)
爱 死亡 机器人 和 猫
krótka ale fajna
Es macht einfach spas
这是一款以一只橘猫为第一人称的游戏,游戏涵盖冒险/平台跳跃/关卡解密/躲避射击等元素,不过最值得吸引我的是这部游戏的剧情,讲述了人类在未来由于瘟疫而不得不建造了地堡来保护自己的安全,并保留了许许多多的机器人服务,但很久后地堡中只剩下了机器人,可能是出于以前人类的命令或是系统设置等原因,机器人从没有打开过前往外界的门,我们的主角咪咪,在和同伴遛弯的时候不甚掉入了这座地堡,通过需要线索并结交了一些”思想解放“的机器人和拥有人类记忆的小型机器人B-12,这些机器人帮助咪咪穿过布满菌克(一种由于垃圾堆积产生的分解生物)的下水道,来到地堡的中层,在中层机器人管理者禁止提及“出去”并逮捕想要出去的机器人,我们的主角也是在其中碰到了先驱者,但后来被同伴背叛,锒铛入狱,在监狱中与无人机斗智斗勇,最后逃到了上层管理区,最终打开了通往外界的门。游戏中也有挺多彩蛋等你发现,里面的歌谱也还不错。
Great game! Beautiful story and graphics, fun puzzles, original, and completly engaging from start to finish. I hope they make a sequel
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +4 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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