
Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten cybercity and find their way home.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 690 reviews with recorded playtime.
Reviews
Themes across 689 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
全成就完結撒花✿✿ヽ(°▽°)ノ✿遊戲用時一共12時02分24秒,一週目截圖+探索玩了10小時25分(我會覺得一週目比較好玩吼,慢慢逛截了超多張圖……二週目純粹為了拿成就一直奔跑在路上當急急國王) 給想做成就的友友:B-12的記憶、貓貓抓撓建議在一週目章節裏收集完,後續重開章節是從頭開始無法選擇中途節點的(意味著要重新跑:尤其是第十章中城-夜店抓撓唱片的成就,要把前麵劇情再過一遍,會比較麻煩);2個菌克相關的成就可以一週目通了迴來嘗試;2小時內通關成就-死亡直接按退出到主選單→繼續,這樣重新嘗試的不會計算時長 貓好、機器人好、統治者壞……鍵鼠不是特別好上手,加上我在城裏瘋狂迷路,最開始把我氣到卸載,緩了幾天下迴來重新玩……街景真的很美麗!我喜歡在各個店鋪、房子裏和機器人互動對話、把東西出示給他們看(逆轉橘貓?!)最喜歡中城的地圖,可以在各家店裏穿梭閑逛…… 只是如果劇情文本能更多就好了……想知道關於這個世界觀的更多事,B-12之前是什麽樣子?外界者機器人小隊之前的故事?貓貓出去之後和同伴團聚了嗎?最後左側控製板亮了一下是?←結局真的有點太倉促了T T我舍不得B-12想把它叼起來帶走結果是不行的…………T T不要啊我的B-12…… __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
прикольная бродилка, музычка зачет
офигенная игра хорошая отмосфера всем рекоминдую
I like cats.
классная игра, остались только положительные эмоции
só de você ser um gato ja é bom, mas o jogo é muito bom mesmo, curtinho, as mecanicas sao muito boas, comprem sem medo, peguei na promoção, vale demais da conta
如果你期待这个游戏是个轻松愉悦的赛博朋克下的猫猫走路模拟器,那么我不推荐你玩。游戏过程中,我看到了无法言喻的东西。如果你能接受一些很恶心的东西,那么这个游戏还算不错。一个几个g小游戏,拥有逼真的音效,优质的画质。而且视角新颖,一只猫作为主角,所以玩家在会低视角内活动。总体来说游戏不错
peak gioco gattino bello
прикольный котик)
one of the best games I have ever played, it has such a cool and emotional story, ending, it was so much fun. I would 100% buy another game like that or a second part
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +4 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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