
You’re a lowly blob, but with the ability to evolve any DNA you eat, you don’t have to stay that way. Upgrade parts to fight, run, fly and overcome your environment. Mammals, birds, insects, dinosaurs... everything is on your menu!
Modeled estimate, not a reported figure. How we estimate →
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About
Strange Seed is a creature evolution game inspired by games like E.V.O.: Search for Eden and Spore’s creature stage. You begin as a humble blob: the “strange seed” that fell from a very unusual tree. While many blobs exist, you’re not quite like the others.

Defeat creatures to collect their DNA and unlock new body parts. Reshape yourself and experiment with combinations to build the ultimate form. But remember that balance is key: a strong torso and powerful head might win fights, but what good is strength if you can’t catch your prey? With 7 part slots and over 40 creatures to discover, you’ll have over 10 million possible combinations to play with.

Venture through 10+ unique biomes, from lush forests and sandy beaches to cityscapes and even the heart of a volcano. Each environment brings its own challenges. Too big for a narrow path? Evolve into something smaller. Stuck at a platform you can’t reach? Grow wings and take to the air. The world is full of secrets; can you uncover them all?

Don’t let the colorful world fool you - Strange Seed is full of danger. Creatures range from simple lizards to ferocious, Soulslike bosses. And victory isn’t just about reflexes: the right combination of parts could be the difference between survival and defeat. If you’re clever enough, you might even find ways to cheese your way to victory!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Simplified Chinese, Korean, Spanish - Spain, Russian, French, Portuguese - Brazil, Spanish - Latin America, Italian, Polish
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
came here nostalgic for spore wanting a nonsensical creature creator. not quite what i was expecting in that regard -- way less sandboxy and way more adventure and story focused, in the best way. had much more fun than i thought i would and found myself intrigued by the world my critter found himself in. also some parts of this game are hard which was a wonderful surprise for me :) well worth the price and i think if youre considering this game to give it a try as its super duper charming and the writing is genuinely entertaining
7/10 As an old Spore fan, Strange Seed immediately caught my attention. Gameplay: The creature-building and evolution mechanics are genuinely fun. Progression is fast, and the learning curve is easy enough that both adults and kids can jump right in. Within minutes you're creating bizarre creatures, experimenting with mutations, and discovering what works—and what hilariously doesn't. It's a cozy little game with a lot of charm and a surprising amount of potential. Flaws: Unfortunately, the combat feels underdeveloped. Most encounters, including bosses, boil down to: Press attack. Wait 1–2 seconds. Attack happens. Move. Repeat. After a while, combat feels more like a timer than a challenge. Suggestions: I would love to see a meaningful death penalty system. Something like losing a portion of your DNA points would make survival and progression feel more rewarding and give combat more weight. That said, the biggest issue wasn't the gameplay. After about 10 hours of playing with my kids—who absolutely loved the game—we logged in on day four and were greeted with a message that essentially said: "Your save file is corrupted and has been deleted. Have a nice day." The kids were crushed. Conclusion The foundation for a fantastic game is here, and I genuinely hope the developers keep building on it. There's a gem hidden beneath the rough edges, but right now it needs more time in the oven. We probably won't be coming back soon. But maybe one day, after a few more updates and some much-needed polish, we'll give it another chance. 7/10 ______________________________________________________________ Update Credit where credit is due. After posting this review, the developers reached out and provided guidance on how to recover the corrupted save files. Thanks to their help, the saves were rescued, and I got to pretend to be a superhero dad who had somehow managed to save the kids' game from certain doom. The smiles returned, the creatures survived, and family gaming night was back on track. A special thank you to Chronicle - Chris for the support and guidance. It was genuinely appreciated.
This game is really fun, but honestly, if I could give a middling review I would. It's fun but there are a lot of problems. It is really prone to bugs and bad hitboxes, the keyboard and mouse controls feel really bad. This game has a great idea with really fun concepts, I love the creature building and the concepts put forward, but the game still needs a good bit of work. I am excited for the next big update but I do hope some of the bugs are smoothed out and the controls are improved. Especially with gene-snake as it is very clear the game was made controller first which kinda sucks for players like myself who lack a controller. The combat could also use some work as it is incredibly basic and is not that interesting, the only real difficulty to it is if you can pass the damage check of a boss. The combat system could really use a rework, but, this game feels almost like a sequel to Cubivore, and I love it, but I hope some of the issues get worked out eventually. Overall, games alright.
Charming game, my 3 year old daughter loved watching me play. Runs well on my laptop on medium settings.
Considering the older title with the same premice(and it's quality(not that good)) this game is a very significant step for the developers and the result is a very VERY well executed release, I cannot wait for the ocean expansion
the only way I could describe this to a friend was "its what spore wishes it could be", sure accessories are a little janky sometimes where they end up, but quite frankly this is just a brilliant game funky and kinda goofy but in the best way possible, literally the only downside for me is that there's no way to put abilities or attacks together-it'd be great to be able to be a frog, still be able to swim, while also being able to punch, because that mental image is hilarious. forget the usual frog tactics this thing is throwing hands. i don't have words to explain why I enjoy it but i do, it's the simple concept and easy to learn controls, and then what utter mayhem can be created as we get more parts.
honestly i'm only a few hours in and just kind of messing around while inebriated but i can safely rec this so far! i'm having a lot of fun and it scratches that spore itch what i like thus far: - making abominations against god and science - combat and part-mixing mechanics actually make me think in terms of "okay what would be most efficient for this biome" - SPEED 8 GO GO GO GO dislike: - controls are a little bit wonky sometimes - some areas are a little too dark/muddled and it makes it hard to figure out what you're looking at - NPCs can die and they leave a little gravestone :( - mantis shrimp there's also an underwater area that does not play well with my depth perception (but that's not the fault of the devs or anything) so i figured i'd mention that for the other vision issue girlies out there
Just played an hour on the deck, got to the first boss who was a little tricky, think i need to get myself some faster legs. There's a really cozy charm to it. It reminds me of games from the 360 era in the best way possible!
自分で好きな生物を作れるのはいいんだけど、戦闘の圧倒的つまらなさと無駄に広いマップ移動が単調すぎて無理。
Very jank there are a lot of spots where textures are incomplete or objects lack collision. That said I have really enjoyed it so far which is better than most games. The game is like if you played as John Carpenters The Thing It is alot like Cubivore or the 2nd/3rd stages of Spore. You kill. You eat. You evolve. You get better at killing obtain more forms to solve puzzles. The puzzles give you lore or more powers to play with.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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