
Take control of the skies like never before in a full Virtual Reality world! Airplanes on fire, commuter aircraft low on fuel, mid-air collisions, emergency helicopter rescues, military exercises and so much more!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I actually feel bad now about waiting to buy this for $20. This game is so much better than what I was expecting. The detail, my gosh, the detail. I was blown away by the opening screen, even. The menus are gorgeous and perfect for VR, the planes look amazing, and there is a surprising amount of variety in the gameplay. This game is SO MUCH MORE than simply drawing flight routes for planes to land (a-la Air Control for mobile platform). That's what I was expecting, and it's there, but oh my, it's only a tiny part. This is a perfect example of a game that doesn't convey it's beauty from demo vids or pictures. Maybe consider releasing a short demo of the first mission? I bought this because it looked interesting, the dev seemed really nice from interviews before Vive release, and I really appreciated their communication about the initial sticker shock and subsequent price drop. Had I known the game was this polished, with so much variety, I would not have cared about the aforementioned reasons for the purchase. This game is a blast, plain and simple. Can't wait to get out of work so I can get back to it! Love planes? You'll probably really enjoy Final Approach. Me262 taxiing to the runway ready for take-off? Yes please
This game is quite fun, but you have to spend a while adjusting the Vive's headset to be able to reliably look down. I really wish that this game would do what Tabletop Simulator did, which is include a height adjustment option. Even with that though, the game is quite entertaining, and definitely one of the better games on the market for VR right now. edit: A developer has commented that apparently there IS a height adjustment! This is great because not only is my issue resolved, but they care enough about thier product to monitor the Discussions. All this serves as even more of a reason to get this game, if only to support good customer service, lol
Final Approch is more than it seems on the first sight. First i thought it is one of those mobile games where you have to guide planes without crashing them and was pretty sure that i will get a refund after trying it. I was wrong. This game has a lot to do and the missions are very varied. The graphics are very good and just fit the game and VR. It seems also like a very complete game and not like one of the many overpriced tech-demos. VR is very well integrated into the game it's not only fun to look at your airport but also to do the short mini missions in 1st person. When doing the mini missions the game doesn't stop and you can see all the things happening arround you. If you are in doubt, try it and get a refund if you don't like it. I think this game deserves more attention.
This game a lot of fun and, so far, it seems like the most polished vive release. It's a complete game and not just a demo or early access. Watching little planes fly around your head feels surreal. Also, I'm really glad they put in a full tutorial, I'm suprised how many games have skipped this part.
This game reminds me of a mobile game I used to enjoy a bit. I really like seeing all of the little details. The controls can be a little confusing at times, but overall the game is great fun, and one of the more feature complete titles out currently. A tip though, I was having some problems with neck strain with looking down the whole time, until I realized you can open up the room settings in game and bring the floor up. Highly recommend doing this to save yourself from constantly having to hang your head down to see what's going on. After figuring this out, this game jumped up to the top for me. Must have!
Final Approach is one of those games where you have to act like the air traffic controller in an airport. What really sets it apart is obviously the virtual reality interface. It's hard to explain, but this is one VR game that really puts you in the middle of the action. You feel like a colossus with tiny planes like insects buzzing past your ear. It's one of my favourite VR games.
At first glance it looks like a mobile game or something really shallow and simple. On the contrary! There are a lot of missions and they all have a good variety of objectives. The graphics are fairly cheap but there still is quite a bit of detail to the maps and some aircraft look awesome. I adore the diorama-esque view that you can get in VR and this game really takes and runs with it. This isnt a half assed release or demo of a real game that will never come, its a fully fleshed out VR title. Not a TON of replayability but definitely accommodates those who would like to take another stab at a mission. I whole heartily recommend it and fingers are crossed for a sequel! This game is a blast for all ages. It does get a little challenging towards the end!
Oh wow, I finally got to play this version with the Oculus Touch and this is really impressive. It's a toybox fantasy - think of those tilt-shift timelapse videos that make cityscapes look like tiny train-set environments. This has that vibe going on, with tiny, beautiful, immaculately detailed aircraft flying around your head (with really nice positional sound - you know exactly where everything is by audio alone). I haven't played a whole lot yet, and the store screenshots concern me that the missions might get gimmicky, but I don't care because I can see myself just chilling and playing the freeplay mode for hours on end. As a VR experience, this is delightful and well worth the bucks just because of all the tiny little planes and how satisfying it is to be among them, guide them smoothly home, and miscalculate their flight dynamics horribly, leaving them to explode into the ground with horrifying regularity. I really don't see how there hasn't been an investigation into these incidents yet.
Not much to say. If you're under the age of 10, this game would probably have you jumping for joy. If you are over 10, or have an IQ of over 70, this game will bore the living hell out of you within an hour or two. Completely repetitive, completely childish, completely boring gameplay. Hard to achieve that kind of low considering its a VR game. Oh well. Wasted my money, but I don't ask for refunds in general because I do want to support people who put effort into the game. I guess the only thing left to say is, hey devs. You can do better.
This is a great game.; however, all the other scenarious are really just prep for Airport Overload. This game should have started with Airport Overload and capitalized on that @#@$ to the moon and back. AO was and is one of my favoirite things to do in VR. It is Zen. It is difficult. It is 360degrees. Highly underrated game. I'm not saying the other stuff isn't fun; it is, but Airport Overload would be great as a standalone. You have to land 50 aircraft -from passenger jets to helicopters to small airplanes, a few military planes, without crashing one or crashing any into each other. No putting out fires or aliens or any of that other stuff. Just constant aircraft needing to land, refuel and change passengers, and takeoff without running into each other. So you're managing all the aircraft in the sky, the 3 runways and several helipads, and managing planes on the ground to get to the terminals, then taking everything off when done. If one aircraft crashes into the ground or hits another aircraft, you're done and must start over. Airport Overload is a total blast, and 2 years in it remains one of the most fun things I've ever done in VR. The only bummer? It stops at 50 aircraft serviced. This scenario should be able to be played to 100 aircraft, or 1000...or be able to go indefinitely until you crash something. Seriously. Devs, deepest respect because this game is !@#$ing AWESOME!,,,but, Airport Overload should have been the hook for this game. If you ever throw anything else out for this game, that would be my ask, Unlimited Airport Overload.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Dice Player One | $198.9K | 525 | 92% | $14.99 |
| Fabled Lands | $198.8K | 537 | 80% | $18.99 |
| Black Market of Bulletphilia ~ 100th Black Market. | $198.8K | 503 | 83% | $14.99 |
| Monster Jam Steel Titans 2 | $198.8K | 393 | 78% | $29.99 |
| Stickman Strikes: Conquer Fantasy World | $198.7K | 638 | 78% | $11.99 |
| Signs of Life | $199.1K | 839 | 76% | $9.99 |