
Straimium Immortaly is a shmup roguelike dungeoncrawler. Explore the butts-hard procedurally generated Cubicus battling beasties, looting endless item and weapon upgrades and defeating huge boss meanies in your vengeful quest to eradicate the Queeni Emperess.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Очень хорошая игра если не сказать больше. Получил массу позитивных эмоций. Оригинальный яркий ретро пиксельный стиль, увлекательный игровой процесс, случайная генерация уровней, позволяющая проходить его снова и снова и не факт, что вы его опять пройдете. Основная, вспомогательная и экстра стрельба, ускорение перемещения. Какие-то головоломки, например, чтобы забрать предмет нужно ранить персонажа сдавая кровь в колбу (сам бы не догадался, подсмотрел). Куча разнообразных вспомогательных предметов/артефактов. Но во всем этом есть большая ложка дегтя, это запредельный уровень сложности. Каждый враг старается отгрызть кусочек жизни, а их ох как много, а заветных бутылочек со здоровьем ох как мало. И постепенно становится понятна коварная задумка автора: пытайтесь проходить уровень множество раз, чтобы добыть разнообразные артефакты облегчающие прохождение, например, предмет увеличивающий вероятность выпадания из сундуков бутылочек со здоровьем и манной. Активируйте их и только с ними возможно что-то и получится. Из подсказок могу порекомендовать использовать клавиши "стрельба влево" и "стрельба вправо". Посмотрите видео игрового процесса, если понравилось - берите не задумываясь.
One of those games that revels in how weird it is. It works for me, though.
Might become more positive after more playtime... • Basically all dialogue, item descriptions and menus being in "baby talk" to the tune of "enemies make you big hurty-wurty" is pretty atrocious, especially when you just quickly read some item descriptions in your inventory. • Right off the bat, the standard controls are kinda weird. • The visual design isn't exactly easy on the eyes. Not a fan of this developer's color scheme in basically all of their games; makes it difficult to differentiate between fore- and background.
I put in a lot of time with this game on my PS4, so you can ignore my playtime here... with that being said, this is one of the most unique shmup experiences I've had the pleasure of experiencing. The music is spectacular, the pixel art graphics are bright and colorful, the writing is whimsical and weird, and most importantly, the game is a ton of fun. The controls are intuitive and the enemies can be overcome with some knowledge of their attack patterns. There are many different styles to choose from, so if you have only a little amount of time, you can play a smaller game. There are TONS of unlockable hats, but there are plenty of characters, game modes, and modifiers to unlock as well. There was a lot of care and effort put into this game and it really shows. Couldn't recommend it any more!
It's a rogue-lite version of Section-Z for the NES with the caiys flare and humor. Great Times.
An extremely competent rogue-lite experience that leans towards the lighter side of bullet-hells. It blends it's trippy visuals and albeit sometimes confusing narrative with tight controls, a solid core-loop, and satisfying difficulty. Numerous game modes and mutators will extend the running time for anyone who finds this particular genre their jam. Recommend a controller or steam deck for this one!
A game so hard that only 50% of players manage to beat the tutorial. Also a fun cross between Metroid & Binding of Isaac.
it is a very silly game. From the intro screen to the actual gameplay everything is slightly off. All text sounds like jamaican english, the control scheme is ok, but it ♥♥♥♥♥ with my brain ( X on the 360 controller to go back??) and even the sounds are a bit funny. It does play pretty well, but i keep having this funny feeling that something is not right, which surprisingly, doesn't bother me
treba si trocha zvyknut na retro styl tejto strielacky, inak system hry je podobny ako v hre Smash-TV, co obrazovka to nova bojova arena. Inac graficky a farebne je to pastva pre oci.
Esse jogo é muito bom, porém é bem desconhecido, deveria ser mais reconhecido.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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