
"Story: Heaven & Hell" - this is a interactive fiction about good and evil.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 6 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Story: Heaven & Hell is believe it or not, a kinetic RPG Maker game. The game has 10 minutes of automatic walking and countless dialogues about totally random stuff. The translation from Russian to English is very poorly done. The game literally hints at making choices between good and evil, but in the end all you have to do is skip dialogues and walk through a 2 minutes long maze to reach a portal, which gives you a 'Game Over' screen. This isn't... a game. Overall, a 10 minutes long RPG Maker slop with boring dialogues.
Yes.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
¡¡¡Este es sin duda el mejor juego que he jugado en mucho tiempo!!! ¿Por qué nadie habla de este juego?
Story: Heaven & Hell, developed and published by KuKo, is an indie narrative-driven game that explores the concepts of morality, judgment, and the afterlife through the perspective of a wandering soul. The game places players in a liminal space between Heaven and Hell, where the protagonist must navigate a series of choices that determine their ultimate fate. Drawing inspiration from philosophical and spiritual themes, the game emphasizes storytelling over traditional gameplay mechanics, creating an experience that is contemplative and reflective. Its central premise—the journey of a soul caught between realms—provides a compelling backdrop for players who enjoy introspective narratives and ethical decision-making. Gameplay in Story: Heaven & Hell is primarily focused on exploration of dialogue and narrative choices rather than combat or skill-based mechanics. Players are presented with scenarios that require thoughtful decision-making, which in turn shapes the progression of the story. While the developers have described the game as a step-by-step interactive experience, the pacing is deliberate, encouraging players to pause and reflect on the consequences of their actions. Hidden Easter eggs scattered throughout the game reward careful observation and replayability, adding depth for those who enjoy uncovering subtle details. However, the initial scene in the game is non-interactive, which may momentarily slow immersion for players expecting immediate engagement. Visually, the game employs a pixel-art style that evokes the charm of retro RPGs. The environments and character designs are minimalist, offering a nostalgic aesthetic but lacking the sophistication of modern indie titles. While this simplicity can appeal to fans of classic games, some players may find the graphics underwhelming, particularly in comparison to more polished contemporary indie releases. Despite this, the visual style aligns with the game’s introspective tone, allowing the story and thematic elements to take precedence over flashy presentation. The soundtrack of Story: Heaven & Hell reinforces its contemplative atmosphere. Melancholic and ambient tracks underscore the emotional weight of the narrative, enhancing the sense of being in a transitional, otherworldly space. While the music generally complements the story effectively, extended play sessions can render the soundtrack repetitive, which may diminish its impact for some players. Nonetheless, the audio design successfully supports the game’s focus on mood and thematic exploration. While the game offers an ambitious narrative concept, its execution has limitations. Some players have noted that the choices do not always feel meaningful or impactful, and the story unfolds at a slow pace that can feel dragging at times. Technical issues and minor glitches have also been reported, which may affect the overall experience. The absence of traditional gameplay elements such as combat or exploration means the game relies entirely on narrative engagement, which may not appeal to players looking for a more interactive or dynamic experience. In summary, Story: Heaven & Hell presents a unique take on interactive storytelling, blending philosophical themes with reflective gameplay. Its strength lies in its thought-provoking narrative and atmospheric presentation, while its weaknesses stem from minimal interactivity, slow pacing, and technical shortcomings. For players who value story and moral contemplation over action, the game provides a meaningful, if modest, experience. Those seeking a more polished or mechanically rich game, however, may find the title less satisfying. Rating: 4/10
Ну такое....купил чисто для ачивок
This game is nothing but a huge troll. At least a Simple Story - Alex had more interactivity, this is just a huge cutscene with " here's your reward! An achievement! ♥♥♥♥♥♥♥! HAHAHA!" Do not bother paying for this product.
ARKADAŞLAR İLE OYNAYIN. Eğer bu oyunu oynamak için herhangi bir arkadaşınız yok ise.beni eklersiniz.Beraber gireriz. Kimse yoksa ben varım =)
无聊。玩家在这游戏里除了按回车就是最后走迷宫。 用RPG Maker制作的又一产物。 实在是只能给差评。
Joguinho top!
pixel grafik basit rpg yapım hikaye kötü oynanış kötü
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.7K | 91 | 96% | $9.99 | |
| $5.8K | 94 | 91% | $4.99 | |
| $208K | 876 | 89% | $14.99 | |
| $107.7K | 567 | 68% | $11.99 | |
| $76.4K | 308 | 91% | $14.99 | |
| $48.5K | 328 | 91% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $795 | 53 | 66% | $0.99 | |
| $793 | 50 | 40% | $0.99 | |
| $790 | 56 | 59% | $0.99 | |
| $800 | 53 | 96% | $0.49 | |
| $787 | 64 | 97% | $0.99 | |
| $786 | 58 | 95% | $0.99 |