
1986, Tornado Alley, USA… Go undercover as Boulder, an agent infiltrating the notorious religious cult known as the Bahnsen Knights. Face off against occultists, biblical storms, and an enigmatic car salesman turned preacher as you investigate the disappearance of a fellow agent and close friend.
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About




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great oldschool Mega athmosphere. i like it
The art is even better in this one, but I think the previous one was a better game overall. Still, nice short story.
[h2] 我操,这他妈才是真正的写作![/h2] 如果你不知道什么是”让读者在阅读中不自觉屏住呼吸“的讲故事能力,你就应该玩玩这个游戏。
Good atmosphere and writing BUT The save function was bugged. It would save correctly but after returning ingame the graphics would not display correctly (or at all) so had to quit (with ALT F4 mind you) every time. Retry function was also bugged. Say you can ask two questions to a victim before a guy returns and then if you ask another one you would be spotter and killed. If you retry afterwards even asking a single question would get you killed. The minigames while not too long were pretty annoying. The soliltaire game was absolutely useless and completely randoom. Still recommended but it's a meh rather than go for it. And wait for a discount. 9 bucks is a lot for the content you get
I played the first three Pixel Pulp games and this is the best so far. Now let's get to Grizzly Man!
With the exception of the Via Crucis Solitaire minigame that I hated with every fiber of my being, I enjoyed this game quite a bit. Unfortunately beating the world's worst minigame (it's 95% luck/RNG and not even remotely fun in any way) is required to get 100% achievements, but if you look past that this was a well written immersive visual novel with stylized retro graphics that fit the setting perfectly. If you don't care about achievements I'd strongly recommend it for the story and experience. If you do, I'd still recommend it but with the warning that you'll probably need to spend 1-2 hours battling RNG hell for one of them. The game takes roughly 2-3 hours to play through so it might be a bit overpriced for the amount of content it has. If you wait for a sale it's definitely worth picking up though.
Good purchase for an hr or two if it’s on sale. I wouldn’t pay $10.
[h3]Gasoline & Static[/h3] [b]Bahnsen Knights[/b] is what happens when a doomsday cult gets really into muscle cars and weather metaphors. You’re undercover, stuck in tornado country with a group that thinks God speaks through combustion engines. You talk. You lie. You drive into storms. Occasionally, you play cursed solitaire. It’s [b]short, stylish, and strange[/b]. Conversations are the gameplay, backed by a suspicion meter that’s constantly sweating. Say the wrong thing and someone might bless you with a tire iron. [b]Mechanics are light but tense.[/b] Dialogue drives everything. Minigames shake it up just enough. The branching is subtle, but when a moment lands, it hits. [b]A pixel pulp joyride.[/b] [i]Just don’t stall out.[/i]
An incredibly well done experience packed in just roughly 2 and a half hours. It's like playing a pulp comic book that's far above your average read. The writing, pacing, and artwork are all great. Well done for a bar that's not very high in the videogame genre. Definitely worth checking out if you're interested in trying out a visual novel.
пока для меня - самый слабый проект студии. нарратив упал совсем, герои перестали иметь какой-то шарм в своих простых, но довольно жизненных историях. заметна попытка прыгнуть выше головы, но, к сожалению, эта попытка весьма провальная - сюжет довольно скучный, у героя всю историю фикса на трех именах, которые он повторяет через каждые два предложения с одними и теми же эмоциями и поинтами. наверное, все же не стоило отходить от привычного хоррора, хотя интересно, что студия пробует себя в разных жанрах. мини-игры, созданные, чтобы разбавлять атмосферу, или стали однотипными, или рандомно-батхертными - весь драйв и веселье, что присутствовали в других визуалках от разработчиков - ушли, и подобный экспириенс совсем добивает в комбинации с нудным сюжетом, который может выдать из себя только очень слабый детективный элемент...да и все. из позитивного - ощущение, что арт-стайл студии растет, и это не может не радовать. очень приятная картинка, а саундтреки, как, в общем, и всегда - прикольные. очень жалко ставить "нет" этой игре, потому что нравится данная студия. да и это, наверное, для кого-то покажется неплохой убивалкой времени. однако всю игру я не чувствовала ничего, кроме батхерта да скуки - видимо, разработчики для меня другими своими играми задрали планку ожидания слишком высоко. советую скорее брать у них "Grizzly Man" и "Mothmen 1966", нежели чем это.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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