
Join a world where you design, create and pilot your own air sea rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 679 reviews with recorded playtime.
Reviews
Themes across 674 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is AMAZING
This game has many good engineering components, there is problem solving, coding, and some physics based problems to solve, You need microcontrollers or levers for the larger/medium tweaks you'll want to make, You need experience to build,decorate,code, and design. Though, the physics engine is very buggy, Drag is non-exsistant, Elements of radar are without proper noise, Many things can be non self explanitory, and most of the gameplay that I've played has been restricted to the custom to learn how to be able to do anything in career. I do enjoy and adore this game. I just cannot say that many who want an actual engineering experiance would be able to proporly express that here.
great game yes i love it so good im gonna give it a good ol' like
This game is amazing. you can build all sorts of things and lots of systems. Great for ADHDers
Jogo incrivel! Só estou até agora tentando aprender a andar em um helicoptero
cool game. a little overly complicted but its fun.
good game
a-a-a not today little boy
creativity
Stormworks might not be for everyone, but at nearly 800 hours- Im a fan!! If you enjoyed Trailmakers, definitely check this one out!!!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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