
Join a world where you design, create and pilot your own air sea rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1569 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
overall great game but if your lazy i would recomend adding some vechicles from the workshop
i play this game 24/7
Эта игра стоит каждого рубля, который я потратил, надеюсь Anymaker у разработчиков выйдет ни капли не хуже!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its so realistic! recommend Trying!
dacsWCVF YXCV
Love the game, it's really good. but I wish the sea monsters would just despawn the moment you turn them off, gets annoying tbh
i can literally build a contraption to kill my friends 10/10
I've been playing this game since its release. My friend and I used to play it every day when we got home from school. When he passed, I retired the game to preserve our memories. The countless hours building and ramming boats into each other made countless memories and made us both grow together.
Fun runs smooth as well lots to do
IS A GOOD GAME I MAKE STUFF FOR WORKSHOP IT WORK
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.5M | 43.3K | 90% | $69.99 | |
| $48.7M | 50.1K | 95% | $29.99 | |
| $48.5M | 88.9K | 95% | $19.99 | |
| $48.5M | 48.2K | 88% | $49.99 | |
| $48.4M | 39.8K | 88% | $29.99 | |
| $48.4M | 58.8K | 96% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.4K | 36 | 61% | $24.99 | |
| $19.3M | 13.8K | 86% | $34.99 | |
| $1.7M | 1.6K | 87% | $19.99 | |
| $230.7K | 408 | 71% | $14.99 | |
| $29.5K | 51 | 88% | $14.99 | |
| $13K | 42 | 67% | $9.99 |