
Join a world where you design, create and pilot your own air sea rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 647 reviews with recorded playtime.
Reviews
Themes across 642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I HIT THE SECOND TOWER
Multiplayer is too discouraged. Tutorial insufficient. Too much QoL needed. 5/10
pretty good game
if you like to build or engineer and then be able to test out your creation first person its a great game
I would rate this game a solid 8/10 great game for friends if you like planes or any mode of transportation even though the physics are not all top of the line they are still great there is almost always something new to do and discover in this game and endless posiblilties but the 2 main things that are making me not giving the game 10/10 is the low amount of things you can spawn in at a time before the game become unbelivably laggy and I would love to have a bigger limit to how many things I can spawn for realistic cargo roleplays and stuff also there sometimes is very bad lag in the game every now and then but over all of this great game and I am hoping the developers can do something to reduce the lag on this game.
the game havs lots of engineering:D
lagi
I went to space and exploaded and died
Many bugs and multiplayer servers are a nightmare, BUT IT IS PEAK!
FUN AND HAS GOOD PHISICS AND GOOD THING?
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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