
Join a world where you design, create and pilot your own air sea rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1541 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bought the game to play with friends, can't go 5 minutes without the game going instantly into slow motion and playing the game like a powerpoint presentation, fps is fine, graphics are nice, but ♥♥♥♥♥♥♥♥ is the multiplayer a joke in this game.
this game is cracked
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
awesome
I bought this game thinking I would enjoy it But I Atleast so Far am not this game is not beginner friendly & The Learning Curve is Incredibly steep Although I do believe that if you make it past the learning curve It would be fun. Note. This is my beginner's opinion & i will change my review if they make the game easier.
unless you have all the time in the universe to learn like 800 menus dont bother
Very fun, recomend having a decent computer because it is very laggy on lower end PCs
One of the most unoptimized and worst explained games ive ever played, and i love these kinds of games normally.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☐ Minor bugs ☑ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☑ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10 ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template
[h1]A Masterpiece Suffocated by Its Own Engine[/h1] Stormworks is exactly the game I wanted to play. The premise is unmatched: building highly complex, logic-driven vehicles and taking them out on rescue and logistics missions. There is nothing else like it on the market. Unfortunately, you can only enjoy that dream in a vacuum. The performance completely falls apart during normal gameplay, plaguing you with "Low TPS" (Ticks Per Second) that reduces the game to a painful, slow-motion slideshow. The worst part is that it doesn’t even require multiplayer or massive, oversized creations to break the game. Even in single-player, with the map completely cleaned up and only ONE moderately sized, reasonable vehicle active, the TPS drops. Your high-end PC hardware—even a desktop running an i9 processor—sits practically idle while the game chokes. To make matters worse, trying to get help is an exercise in futility. If you go to the Geometa Issue Tracker to report these performance issues, the developers routinely brush them aside. They constantly claim they "cannot reproduce" the lag or TPS drops, choosing to blame individual player hardware, antivirus software, or file configurations rather than admitting their game is broken. It feels incredibly dismissive to a community trying to help save the game. This isn't just a minor optimization bug; it is an unfixable flaw in the game's core architecture. The developers built Stormworks on a strictly single-threaded physics engine. Because physics and custom Lua logic are forced to calculate sequentially on a single CPU core, it hits a hard performance ceiling immediately. Other vehicle builders like Trailmakers or Space Engineers have proven that you can achieve smooth performance with clever engine design and multithreading, but Stormworks is permanently trapped by its own foundation. Instead of rebuilding or fundamentally fixing this foundation, Geometa chose to keep selling heavy expansion DLCs that put more weight on a breaking shelf. Now, they have moved their resources onto a new game, "Anymaker," to build a better engine from scratch. While I hope they learned their lesson about engine limitations, it is deeply frustrating to watch the developers abandon the unique vehicle-logistics game we actually paid for in favor of a "DayZ-style" zombie survival game. Unless you only intend to build tiny, basic vehicles, look elsewhere. The engine simply cannot handle the game's own scope, no matter how powerful your PC is, and the developers refuse to even acknowledge the problem.
it is a very hard game but once you get good at building it's a lot easier
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