
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 15.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 34.2Kreviews | 75% | — | $19.5M |
| $18.75−25% | 265ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1275 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
excelente juego, la verdad que es muy difícil. hay que saber planear bien y tener mucho cuidado cuando uno empieza las misiones
参考までに 長年色々なゲームをやってきましたが、これは難しいと断言出来ます。 最序盤メインクエを3日以内クリアするまでの労力が、フロムゲー初回BOSS撃破と同等だったように思います。 雰囲気やゲーム性は楽しいですが、それ以上の戦略や試行錯誤が求められます。 こういうトライ&エラーが好きな方にオススメです。 私は何度も死んで何度も再トライしてます。 主観ですが、クソゲーではない。 みんな大好きな傭兵・冒険者が旅をしながら成長するってストーリーが、ドンピシャなんでね。 時間を掛けて頑張ってみようかと思ってます。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
| $24.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You will die a lot. Embrace it.
Incredible game. Even in early access I was able to get 30-40 hours through 1 single playthrough, and hit max level and immediately did the current end game content and rolled a new character. such a fun game!
할인하면 사라
Все уже очень круто. По мере реализации роадмэпа будет еще круче. Берите
和七日杀一样,在玩法上几乎是孤品,基本没有替代品。 。 画面风格真挺好,很多人都喜欢,可能是13—15世纪中世纪末至文艺复兴初,盔甲也比较接近当时的风格。 。 玩法设计非常丰富。比如生活方面,不仅有饥饿口渴,还要考虑精神、斗志、疲劳、痛苦等很多维度,甚至还有内分支,比如睡眠质量、饮食质量、社交战斗情景等。整备复杂的资料、悠闲的做饭让人身临其境。 不同副本有自己的特色,人类、修院、墓地风格鲜明。 战斗难度还是比较高的,有些怪需要精密推演战术。 成就这块上不开挂几乎是做不完的。 。 建构已经做了很多,其丰富的建构是一大玩点,制作组也一直在调整平衡并制作新的建构。游玩过程中需考虑的因素很多,如果类dnd游戏是技能组合的复杂,那么紫色晶石就是各类因素的复杂。 剧情没出完,制作进度过慢,我不知道制作组还有多少人,希望战争尽快和平。现在看来完整的游戏将会有着丰富的文案、配音以及复杂的故事线,同时还有着大量的地图和怪物。
好玩!
虽然死亡的挫败感很大,但是一点点坚持玩下来真的很有培养成材的成就感,游戏机制很多一开始可能摸不着头脑,多玩玩就能发现是真的好玩,像素风美术也很不错,非常推荐。
Berry good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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