
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
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About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 635 reviews with recorded playtime.
Reviews
Themes across 632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Шість років уже цій грі, а зроблено як за рік. Ніякого нормального прогресу: патчі обсягом, які може зробити одна людина з невеликим досвідом у створенні ігор. Але вже декілька нікому не потрібних DLC викотили, як нефіг робити. Досі нема найпростішого — кастомізації та створення довільного персонажа. Це вже якийсь сюр, якийсь маразм або рак мозку. Із сюжету маємо те, що можна назвати тільки прологом. Ніякого повноцінного продовження за 6 років. А це ж планувалося ще до виходу гри в ранній доступ, тому минуло навіть більше ніж 6 років. Це все, якщо прибрати грінд рівня та спорядження, потребує хвилин 30. Це приклад чергового «давання рідкого, не знімаючи трусів». Команда розробників ледача, безвідповідальна, лицемірна (на мою думку), яка за понад шість років випустила роботу, яку студенти, що навчаються на геймдизайнерів, виконали б за два роки, та й то, якби були п'яні 24/7. Для тих, хто буде строчити щось на зразок «сам не робиш — не вчи робити інших», відповідь вам: щоб зрозуміти, що тобі в тарілку лайна насрали, не треба бути шеф-кухарем.
Jogo excelente, te prende por horas e te força a criar estrategias, pesquisas e curiosidades sobre a mecanica do jogo. Super recomendo.
2026/6/19日更新,bug不断,下了四次地牢都卡退重来,现在补丁更新都不测试的吗? ___________________________________________ ############################################################################################ ERROR in action number 1 of Step Event0 for object o_magic_pillar: REAL argument is unset############################################################################################ gml_Object_o_magic_pillar_Step_0 (line 2)
Игра супер, прочувствовал не сразу, теперь не могу оторваться. Уже думаю в следующие раны кого выбрать или создать. Сейчас лук+кинжалы, потом наверное всё-таки магия, и ещё через время щит и копьё наверное.
One of the best mercenary, turn based games I have played. A game that I regularly return to
마라탕임. 처음에는 이게 무슨 맛이야 하고 퉤 하다가 3시간 정도 해보면 개맛도리임
游戏是很好的游戏,很难在市面上找到同品质的代餐。最顶级的美工,有深度的玩法,到位的细节,和毛子拉跨的运营,构成了紫色晶石。感觉毛子在把这个游戏当成网游在运营,一会削这个,一会抬这个,新角色武器出来再打个热补丁赶紧削弱,像哪个游戏设计师我不说(虽然但是,毛子各流派还挺平衡的,除了秘杖,或多或少都有坐牢的地方)。 总而言之,是个不错的游戏
SB,就会不停的改数值,哪个强就削弱哪个,玩你的M,一级本里头的怪比二级的还硬,全点感知依然命中不了,加入光照机制更是弱智,前期不拿火把就减命中,拿了就没办法拿双手武器,逼人玩轮椅,不然就是打不过,开发组的人真的是P事不干,只会学LOL设计师调数值,逆天完了。
asdf
Craziest RPG mechanics, wide of range of items and ways to build. Beautiful pixel art stuff, highly recommend
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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