
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 635 reviews with recorded playtime.
Reviews
Themes across 632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我真的很吃这种类型 风格 模拟生活可以做饭战斗点技能买买东西的游戏啊 剧情和伙伴做的也很不错 真的球球了我已经入坑很晚了一直等不到剧情和内容丰富 更别说之前还有老玩家了 你更点内容肯定买dlc啊 卖俩支持包都不更内容吗??真的差评都是这么来的
Увидел на стриме у Wycc-а, заинтересовало большим миром и рпг составляющей. Пока наиграл 20 часов - полёт нормальный, постоянно нужно что-то делать чтобы выжить (реализм!). Нравится графика, есть простор для тактики и стратегии, гринд пока не супер душный. Продолжаем!
不愧是有毛子参与制作的游戏,超前的思想,顶级可玩性,屎一样的更新和运营,玩了就停不下来。
Me enganché muy fuerte a este juego. Me gusta su curva de aprendizaje: vas a morir muchas veces, pero eso te enseñará cómo desenvolverte ante distintos escenarios y a administrar correctamente los recursos que llevás en las expediciones (contratos). El juego tiene una dificultad considerable, pero una vez que entendés qué hacer y lográs superar cada situación que se presenta, genera una sensación de satisfacción muy grande (al menos en mi caso). Otros puntos interesantes son la variedad de builds que ofrece, su sistema de economía, la caravana y sus mecánicas de combate. El juego todavía no está terminado; es decir, la historia principal aún no está implementada. A medida que avanzás, terminás de mejorar la caravana y te quedás sin objetivos claros. Es cierto que todavía podés explorar el mapa y conseguir el mejor equipo posible, pero incluso eso termina volviéndose repetitivo en cuanto al contenido: aceptar contratos → completarlos → vender los objetos obtenidos. Le doy un 7/10, justamente porque la historia principal todavía no está terminada ni implementada.
No save system. No Ukrainian language.
Отличный симулятор страданий за наёмника. Выходишь после почти часовой зачистки склепа и два гопника из-за кустов по дороге в город разматывают тебя в щи, как последнего голодранца. Пальнул в медведя из лука чисто по приколу? Готовься мчать, теряя портки, до ближайшего города, иначе у медведя появится завтрак/обед и ужин с тобой в качестве главного блюда. Решил поохотиться на бизонов? Эта 500 килограммовая махина снесёт тебя с одного тарана и затопчет. А если чудом выжил, то зря - эти твари не ходят по одному и спустя мгновение в тебя впечатаются рога его брательника. Это игра про то как летучие мыши разодрали тебе хлебало, а у тебя кончился последний бинт, после чего, пытаясь выжить, обмазываешься мазью "звёздочка" с ног до головы и всё равно дохнешь от кровотечения. Или, после драки с волками, когда тебя всего погрызли, грустно идёшь к берегу и ловишь пиявок, которыми обкладываешься, леча травмы, а после падаешь в кому от боли. Всё как мне нравится 10/10.
Looked over the reviews. Save scumming isnt a problem. Just dont risk your progress. Do the goal. Get your money. Rest in a bed . Progress not lost. Extra work? sure. Thats not a problem. People want to make a custom player? ok have played more then enough games that doesnt matter. Devs want you locked into a role at the start. This game feels shallow. Yea there is alot of mixing and matching for builds. Games balance is around gear level. skills will make it easier but wont help you without the gear. The skills dont really feel that they add that much. Get this effect for X time that buffs X. That could chain with X. The big city you reach after the start is mostly void. There are tons of people. With nothing to do. Either they are reworking this area or it was an after thought. Have a guild area that refuses to sell to you and you cant join the faction in the town. Best thing you can do is gather alot of items. bring it to that city and sell to the few venders you can. Quest system(contacts) are very basic. Kill X. Go back for reward of money in X time. Most loot in an area is either broken that needs repairs or you have to identify the item. the items can also be broken. Cant sell it either if under a % of the durability. Costs way more to repair then its worth. When you get a colored drop. You normally are happy the RNG gods blessed you. Here not so much. Value is trash. You will want to ditch them for treasure drops. They stack way better for profit per grid. Loot needs a rebalance. Skills should be reworked. Balance is around gear it seems and not so much gear + skills. level 2 quests to level 3 just needed better gear. Farm up money. Buy or find 1 level higher gear so your average level is equal or very close to the contact level . All contacts around that area become way easier. Bring a kit of healing. Find contact giver. Hussle more money out of contact. Do contact. Collect money. Save. repeat. The foe uses magic? pew pew them or find magic resist gear. bait them back to the entrance. deal some damage to 1. exit. heal repeat until all the melee players are gone. This didnt work? Move your caravan outside the quest area. Save. Go back to the area. Did boss room have bad RNG? ok just die. reload because you saved using the caravan bed. New RNG instead of the place with mobs and loot. If the game was a pound. It would be knee deep. Its good to a point. Your walking in the water having a good time. getting ready to swim but you dont start swimming. Just walking hoping to find that it goes deeper
Надеюсь мои внуки поиграют в релиз версию. Крутая игра что-бы заходить раз в пару лет и посмотреть на парочку контентных изменений. Игра хорошая, но чтение девлогов с километрами баг-фиксов, косметических изменений и тасование старых механик вгоняет в депру. Спасибо за саппорт пак в, почти, цену игры - это определенно было необходимо.
Gráficos: [ ] Paint.exe [ ] Píxeles del tamaño de un puño [ ] Normalitos, cumplen su función [x] Preciosos [ ] Me he olvidado de cómo es la vida real Jugabilidad: [ ] Prefiero mirar la pared [ ] Tostada sin mantequilla (Seca pero pasable) [ ] Muy buena [ ] Excelente [x] Más adictiva que el papel de burbujas Historia: [ ] ¿Qué historia? [ ] Escrita por un mono con una máquina de escribir [x] Entretiene, pero no ganarás un Oscar [ ] Muy buena y atrapante [ ] He llorado más que con el final de Titanic Dificultad: [ ] Mi abuela podría pasárselo [ ] Un paseo por el parque [ ] Fácil de jugar, difícil de dominar [ ] Te hará sudar [x] Prepara dinero para comprar otro mando/teclado Duración: [ ] Lo que tardas en hacerte un café [ ] Corto (Menos de 10 horas) [ ] Lo normal (10 - 30 horas) [x] Largo (30 - 100 horas) [ ] Despídete de tu familia y amigos Bugs: [ ] El juego en sí es un bug [ ] Parece un simulador de errores [ ] Tienen su gracia, te ríes un rato [x] Algún fallo puntual, nada grave [ ] Más pulido que una bola de billar Requisitos (PC): [x] Corre en una calculadora o una tostadora [ ] Un PC patata [ ] Un PC decente [ ] Un buen PC Gamer [ ] Necesitas pedirle prestado el ordenador a la NASA Precio: [ ] ¡Es gratis! [ ] Vale cada céntimo [x] Cómpralo, pero espérate a unas buenas rebajas [ ] Demasiado caro para lo que ofrece [ ] Mejor quema tu dinero, te dará más calor
还不快点更新内容,出支持者包倒是快,快点更新,快点更新
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Depth | $15.6M | 32.9K | 88% | $19.99 |
| Titan Quest Anniversary Edition | $15.6M | 37.7K | 90% | $19.99 |
| Prototype 2 | $15.6M | 15.8K | 77% | $39.99 |
| Resident Evil 7 Biohazard | $15.7M | 124.4K | 95% | $7.99 |
| Far Far West | $15.7M | 35.3K | 96% | $19.99 |
| Rain World | $15.8M | 55.2K | 94% | $11.24 |