
Stonerid is a challenging 2D platformer, which the most important feature are two parallel, different worlds. Over 30 different levels to complete, unconventional game style and lots of dangerous traps and monsters make it extremely difficult to rise to the challenge.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stonerid представляет собой инновационный двухмерный платформер, отличающийся оригинальной концепцией двух параллельных игровых миров. Эта игра предлагает игрокам более тридцати разнообразных уровней для прохождения, характеризующихся уникальным игровым стилем и сложными механическими задачами. В дополнение к этому, Stonerid изобилует коварными ловушками и многочисленными враждебными существами, что значительно усложняет игровой процесс и требует от игроков высокой степени концентрации и стратегического мышления.
I got this game a while ago and decided to give it a go whilst waiting on something.. i gotta say, this game is beautifully made.. very challenging but addictive - its exactly what a 2d puzzle platformer should be, and at the time of this writing its £0.64 on steam, i gotta say at that price snap it up because you WILL be addicted. i know that im going to be highly frustratedly addicted to playing this
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Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels like a first attempt at programming a platformer. Movement/character controls lack nuance, artwork and dialog aren't particularly engaging. The gameplay gimmick is being able to switch between two slightly different dimensions throughout the levels. "No platform above the spikes? Jump and then switch dimensions, maybe a platform will appear!" Lots of frustration caused by imo, the poor implementation of this feature. Overall, no feeling of accomplishment or enjoyment from this title. Maybe you'll enjoy it? I didn't, would recommend Meat Boy, Dustforce, or Hyper-Light Drifter instead.
'Stonerid' attempts to differentiate itself within the crowded platformer genre by introducing a "dual-world" mechanic where players must flip between two parallel dimensions to navigate obstacles. While the concept of shifting perspectives to reveal hidden platforms or avoid hazards is theoretically interesting, the execution is hampered by frustrating level design and unintuitive physics. The visual style, though intended to be atmospheric and hand-drawn, often feels muddy and inconsistent, making it difficult to distinguish lethal hazards from the background scenery. This lack of visual clarity, combined with a stiff movement system, frequently results in deaths that feel like the fault of the game’s presentation rather than the player’s skill. The gameplay experience is further degraded by a steep and poorly balanced difficulty curve that prioritizes trial-and-error over rewarding mechanics. Because the character's jumps often lack the precision required for the game’s tight platforming sections, the central "flipping" mechanic becomes a source of aggravation rather than a clever tool for puzzle-solving. Additionally, the game lacks significant narrative or mechanical variety to sustain interest over its duration, leading to a repetitive loop that feels more like a chore than a challenge. Ultimately, 'Stonerid' is a platformer that fails to capitalize on its unique premise, leaving players with a clunky and often demoralizing experience that lacks the polish necessary to compete with genre staples.
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I rode the wave but crashed into a lag - even my coffee cup got bored and went cold
Довольно неплохой 2D платформер. За время игры, не было такого, что всё приедается. На каждом уровне есть свои механики прохождения и это разбавляет общую атмосферу. Играл по 3-4 уровня в день и в целом мне понравилось. Правда в сюжет я так и не вкурил, но неплохо. Играется нормально
a good Puzzle game.
ОТЫГРАЛ - 116 ЧАСОВ - Stonerid is a challenging 2D platformer, which the most important feature are two parallel, different worlds. Over 30 different levels to complete, unconventional game style and lots of dangerous traps and monsters make it extremely difficult to rise to the challenge.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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