
Stonerid is a challenging 2D platformer, which the most important feature are two parallel, different worlds. Over 30 different levels to complete, unconventional game style and lots of dangerous traps and monsters make it extremely difficult to rise to the challenge.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game made for a bag of chips
Original yet poorly executed platformer. Frustrating parallel-dimension mechanics, unreliable jumping force deaths to memorize obstacles
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
is cute lil plataform game i enjoy it
Nice game
挂卡挂卡,升级升级,各位可以加好友分享一下升级心得
Stonerid is a challenging indie platformer that builds its entire identity around precision movement, environmental manipulation, and relentless trial-and-error gameplay. At first glance, it resembles many side-scrolling platformers inspired by the indie boom of the early 2010s, but beneath its familiar structure lies a surprisingly creative mechanic centered around shifting between parallel dimensions. Developed by Enitvare, the game combines difficult platforming with puzzle-oriented level design, creating an experience that constantly forces players to think carefully about both movement and timing. While its brutal difficulty and repetitive deaths may not appeal to everyone, the game succeeds in delivering a rewarding challenge for players willing to embrace its demanding design. The story takes place around the mysterious Atronast Mountain, where a dangerous toxic corruption has begun spreading throughout the land. Players journey through hostile environments in search of answers while encountering strange creatures, environmental hazards, and remnants of a world slowly falling apart. The narrative itself remains fairly minimal, serving mostly as a backdrop for the gameplay rather than the central focus of the experience. However, the game’s environments and atmosphere communicate enough mystery to make the journey feel purposeful. Instead of relying on lengthy dialogue or cinematic storytelling, Stonerid lets the world itself establish the tone through visual design and environmental progression. The defining mechanic of the game revolves around switching between two separate dimensions that exist simultaneously within every level. With the press of a button, players can instantly shift between realities, completely altering the environment around them. Platforms may disappear or appear depending on the active dimension, enemies may occupy different positions, and hazards can transform into pathways or deadly traps. This mechanic turns even basic movement into a constant strategic process where players must observe both realities while navigating dangerous terrain. It is a genuinely clever concept that gives the game a distinct personality compared to more conventional platformers. The level design makes excellent use of this dimensional system. Every stage introduces new situations that challenge players to combine platforming precision with environmental awareness. Some sections require mid-air world shifting during jumps, while others force players to rapidly react to hazards existing differently across both dimensions. The game rarely allows players to become too comfortable because it continuously introduces new obstacle combinations and increasingly complex timing challenges. Later levels become especially intense, requiring near-perfect execution while managing enemies, moving hazards, and dimensional transitions simultaneously. Difficulty is unquestionably one of the game’s core identities. Stonerid is intentionally unforgiving, demanding patience, quick reflexes, and a willingness to repeat sections until movement patterns and hazards become familiar. Spikes, traps, collapsing platforms, and aggressive enemies punish even small mistakes immediately, creating a constant sense of pressure throughout the experience. The game clearly targets players who enjoy mastering difficult platformers through repetition and precision. Those looking for a more relaxed adventure will likely find the constant deaths and demanding timing frustrating rather than satisfying. Despite its punishing nature, the game generally remains fair because failures usually result from player mistakes rather than unpredictable mechanics. Success depends heavily on learning how the two worlds interact and understanding the exact timing required for difficult sections. Overcoming particularly brutal sequences becomes rewarding precisely because the game never hands out victories easily. Every completed stage feels earned through persistence and careful execution rather than luck. Visually, Stonerid delivers a surprisingly atmospheric experience for a smaller indie title. The environments feature a colorful yet often eerie art style that gives each region its own distinct identity. Forests, frozen landscapes, underground caverns, and corrupted industrial areas all feel visually different while maintaining the game’s mysterious tone. The dual-world mechanic also allows for interesting contrasts between dimensions, with one world often appearing darker or more dangerous than the other. Although the graphics are relatively simple compared to larger platformers, the visual design remains memorable because of its strong environmental variety and moody atmosphere. The soundtrack complements the gameplay extremely well. Ambient melodies and atmospheric tracks reinforce the mysterious tone of the world while also enhancing the tension during difficult platforming sequences. Some levels feature calmer music that emphasizes exploration, while others use more intense tracks to heighten the pressure during dangerous sections. Combined with the visual presentation, the music helps create a surprisingly immersive experience that elevates the game beyond its relatively simple structure. One of the more impressive aspects of Stonerid is the amount of content packed into the experience. The game features dozens of levels spread across multiple environments, along with additional challenge stages designed specifically for players seeking even greater difficulty. Hidden content and optional objectives encourage exploration and mastery, adding replay value for completionists willing to fully engage with the game’s mechanics. Considering the game’s indie scope, there is a respectable amount of content available for players who enjoy difficult platformers. However, the same qualities that make the game rewarding can also become exhausting. Certain sections rely heavily on memorization and repeated failure, which may frustrate players who dislike trial-and-error design. The extreme precision required in later levels occasionally makes the gameplay feel punishing rather than challenging, especially during longer sequences with limited room for mistakes. Some players may also find the pacing uneven because the game rarely provides long periods of relief between demanding platforming sections. Even with those issues, Stonerid remains memorable because of how committed it is to its mechanics and challenge. The game never compromises its identity in an attempt to appeal to a broader audience. Instead, it focuses entirely on delivering a demanding platforming experience built around experimentation, timing, and environmental manipulation. The dimensional shifting mechanic keeps the gameplay fresh throughout the adventure and provides enough originality to help the game stand apart from countless other indie platformers released during the same era. For players who enjoy precision platformers and difficult indie games that reward persistence, Stonerid offers a satisfying and creative challenge. Its combination of atmospheric world design, clever dimensional mechanics, and intense platforming creates an experience that feels rewarding for those willing to invest the patience required to master it. While the punishing difficulty and repetitive deaths may limit its appeal to a more niche audience, the game succeeds as a focused and inventive platformer that confidently embraces its challenging nature. Rating: 6/10
Klasik bir dungeon oyunu ama hikayesi güzel
[h1]4/10[/h1]
ein 2D platformer spiel für zwischendurch. insgesamt gut. kann es empfehlen.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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