
Fight, Zefiro! Arm yourself with the power of chess and explore Medhelan, a land haunted by the Plague of Angels, in a dark action-adventure with soulslike elements. Will you be able to return to Heaven?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Assume the role of Zefiro, a pawn capable of transforming into other chess pieces, as he embarks on a perilous Dantesque journey in a world ravaged by the Plague of Angels.
Venture into gloomy and forgotten lands and prepare to face armies of angels: statues and objects inspired by Italian art and folklore!
Discover and unlock all of the armour transformations and their unique abilities in a dark action-adventure soulslike, where the shield can truly change the outcome of every encounter.
Uncover the secret of the chess pieces and guide Zefiro through Medhelan on an epic quest to return to Heaven.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 282 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game if u want a soulslike but ive been out of that party for a while now
Petrificatus
this is my first sols like game and its so good the combat the story the art style and how u dont expect the enemy like u think this is a random building boom its an enemy but the only thing that i hate is its a parry game and i hate parrying its useful but i hate it but i learned how to parry and got it right and dont forget about the music its the best thing in the game like how perfect the music goes with the scenario so if u want a good sols like game that is not hard as darksols 2 this is the perfect game
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian**languages with full audio support
Hours played at review time, across 284 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, the gameplay is fun, the music really adds to the atmosphere, and the story kept me interested from start to finish. Definitely worth checking out.
Jogo incrível. Direção de arte fenomenal, uma área mais bonita e criativa que a outra, assim como os bosses e inimigos com seus designs únicos. Além da trilha sonora que é muito boa e bem utilizada. Combate divertido e fluido, focado bastante na mecânica do parry, mas também com um sistema de classes, que lembra o sistema de posturas de nioh, só que com habilidades e movimentação diferentes. Jogo é muito divertido e nunca fica repetitivo. Quem gosta de souls e sekiro, provavelmente, vai gostar dele. Nota 10/10 vale cada centavo.
Short review. Good game I'll list some complaints then positives. Balancing was weird some combos from enemies or bosses especially could kill you in one swoop for one mistake. Queen power up didn't feel useful nor did the rook or bishop I almost never used them. Knight and pawn combo for healing and dps was key to actually have fun at least for me. Most areas and encounters felt same even if enemies were different not much I remember from level design or encounters. So not quite lies of p polish but solid. On positive side the VISUALS man this game is a feast. Fighting some slower more clearly telegraphed bosses felt really good but some times the amount of stuff on screen really affected this. If it was not overwhelming the fight itself was great. With the music also being a highlight I will say I enjoyed my time and look forward to the devs next project I hope the critique from us inspires to fix things because there ideas here that if expanded and refined could start knocking on doors.
All I have to say is, how did you make a game about being a chess piece actually fun? I am playing Chess-automata, with memorable visuals, great mechanics and diverse enemy variety. Masterpiece.
didnt get sucked into a world like in Stonemachia since a long time. What a beautiful peace of art
♥♥♥♥♥♥♥ Masterpiece.
Better than chess
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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