
Pioneer a living world full of warmth, heroism, and mystery. Help a small group of settlers build a home for themselves in a forgotten land. Establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't know if anyone still plays this, and it been a few years since I've played. However, I haven't forgot it and I'm now just getting to writing a review. The MOD community has 100% kept this game going. No clue if the developers have touched it in years. I do love a builder and this is in my top 5. The issue with the base game is the lack of content. Not much to do when you are established and can make or buy anything. The MODs extend that timeline out a bit further (thankfully). The game is missing solid trade and economics. It wins on building. Warfare is so-so (its a defensive angle. Not really a tower defense, but it feels like that a times). It's good enough for me to come back and give it a good rating purely off of fond memories.
這麼好、這麼有潛力的遊戲,開發者太弱智了,竟然棄坑了。千萬別買。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Devs abandoned game - only good with ACE mod - buy cheap if you can but dont buy at full price
Harika bir oyun diyecek başka bir şey yok.
僕はかなり好き
600時間弱やった感想。 自分で建築したり戦ったりはしません。 住民に指示を出し、戦ってもらう。建築しているのを眺めて楽しむゲームです。 住民が動き回ってあれこれしてるのがとってもかわいい! 建築物はテンプレートが用意されてるけど、自分で1からデザインする事もできるから 自分の考えた家を住民が建ててくれるのが嬉しい。 定期的に敵の集団が襲ってきますが、バランスよく住民に役職を与えて、 そこそこレベルをあげて、必要な施設を用意しておかないと詰むかも。 私は何度も墓だらけにした。でも楽しいから何度もやっちゃう。 ストーリーも一応あるけど英語がわからない人はMODで日本語化がおすすめ。 MODがたくさんあるのでバニラをやりきった後も楽しめるよ! 住民が増えていくにつれてPCの負荷がとんでもなくなるのかエラーが多発する。 急にゲームが落ちるので、オートセーブの間隔は短くしておいたほうがいい。
Le jeu a été abandonné par les devs. Et un grand nombres de fois le jeu ne se lance même plus. Je pense que c'est la fin des fins de Stonehearth.
<3
лучшая
If you like town defending and building this is the game for you! You get to be attached to the people in your village and help them level up. Make your city pretty looking or make a stronghold no one can get through either way its your choice.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $7.8M | 19.6K | 90% | $19.99 | |
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| $7.7M | 10.6K | 95% | $19.99 | |
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| $7.8M | 9.2K | 71% | $39.99 | |
| $7.8M | 38.6K | 94% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 17.1K | 88% | $18.99 | |
| $5.2M | 9K | 92% | $24.95 | |
| $2.1M | 2.2K | 80% | $24.99 | |
| $4.8M | 6K | 66% | $24.99 | |
| $3.4M | 10.7K | 65% | $9.99 | |
| $1.2M | 4.2K | 75% | $7.99 |