
STONE is a single-player third-person interactive story, where a hungover koala detective wakes to find his lover Alex has been kidnapped. Walk, talk, drink, dance, smoke, watch, sauna, trip and find Alex. An Aussie stoner noir story game by Convict Games.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
🐨🕶️
Not worth more than $1. Took 1.9hrs to 100% . Really simple and kind of boring, the soundtrack is good though.
It might have been because I was playing under Proton, but the game misbehaved at several level transitions. (2 of the Steam achievements failed to trigger.) The actual gameplay wasn't much, which would be excusable if the narrative part was great, but it was just okay. I did enjoy the twist ending though. If you're looking at this thinking you'd love to roleplay as an inebriated koala, maybe go for something like VRChat instead? This is a walking simulator with few decision branches.
I don't have any problem with walking sims or gameplay-light narrative games in general - to the contrary, I'm a big fan of many such games, as anyone who looks at my review history can tell. But Australian "hip-hop stoner noir" Stone is so insubstantial that I don't really understand why the devs bothered to make it with animated 3D graphics at all instead of as a short, voice-acted visual novel; the 3D environments all consist of one or two sparsely detailed rooms, in which there's almost always next to nothing to do except to have a conversation with a single NPC. As for the story, it doesn't turn out to be much of a noir after all, nor is there much of anything I'd recognize as stoner culture despite the title; there's also a fair bit of jank, with dialogue options and lines frequently overlapping with each other. The Australian flavor, animal characters, and gay protagonist (the last of which is refreshingly underplayed) make Stone odd enough that I don't really regret my time with it, but I can't exactly recommend it, either.
stone is my pookie my babygirl my one and only my loser failboy i love him
When is part two coming out?
8/10 hidden gem
Positiv - Musikauswahl Geht so - Story Negativ - Grafik/Engine - Übersetzung "Ich bin ein Glückskeks" lol - Preis, das Spiel ist max. 1 EUR wert.
I got this game with the impression this would be a crime-style graphic adventure (noir style), but in fact, it is not. I would hardly call it a game, since none of the dialog options really matter, and you are just a bystander following the story. There is not mystery to solve, no skills needed to play this. Furthermore, the story is really poor, the diversity of characters is extremely low, and I realize what was going on during the first chapter of the game. I’m not even going to talk about the graphics… The only thing interesting is the sound track (but still, with just a few songs). It I would give a 2/10.
Very short game about an LGBT Koala that lost his lover. Had to replay the Epilogue like 4 times before it would register the last two achievements. Would I recommend the game ? Not really , but I'll still give it a positive review because Aussie developers , Aussie lingo and a bad ass koala named Stone.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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