
SLAM INTO THE STONE ZONE FOR A WILD BATTLE OF THE BANDS. IT'S YOU AND THE REST OF THE STONE PROTECTORS AGAINST EVIL ZOK AND HIS WHOLE SUCKY GROUP. YOU GET TO PLAY CLIFFORD, CORNELIUS, CHESTER, MAXWELL, OR ANGUS. MAKE SPECIAL MOVES AND ATTACKS IN SCROLLING 16 MEG.
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[h1]Pick the Super Nintendo version if you waste an hour on this mediocre beat 'em up[/h1] Mediocre beat 'em up with [i]hideous[/i] character design, but nice animation. There are some special moves your troll can perform which are shown on the loading screens. On startup you have to choose the Super Nintendo or (unreleased prototype) Genesis version. The SNES version looks slightly better with some graphical flourishes that are missing in the Genesis version like the trolls' victory pose after killing a boss. By default on PS4 controller the "start" button was R2 and the jump button is R1, so hit Escape and rebind the controls if you're actually going to play this. Also contrary to what that really long negative review (which has comments disabled) of the game says, by the time this game came out in 1994 the Ninja Turtles had been in decline for years (the awful third movie had come out the year before). [url=https://youtu.be/HsdJGNp3KP0?si=5gx0sDwu72xh-rFy]Power Rangers was the hot toy-selling franchise in 1994[/url].
I was not familiar with this game or toy line before and I must say I was pleasantly surprised. Sure it does not reach the heights of TMNT, in particular Turtles in Time, but it is nevertheless a very decent 90s arcade beat 'em up game with nice graphics and a variety of levels. There is even a level that looks like it came right out of Aladdin! It is fun and worth trying if you like 90s beat 'em up games. It appears both the Genesis and SNES versions are included.
Stone Protectors is an ancient game from 1994. It's a whopping 30 years old at the time of this review. The game lacks support for any modern gaming display resolutions (or widescreen monitors), hasn't been modernised or updated to run smoothly on modern gaming PCs. Despite this lack of modernisation, it carries a pretty high price tag for such an ancient game. This seems to have been put on Steam as a nostalgia gouge, or just a cash grab to try profit from abandonware. Stone Protectors is just another rejected 2D arcade beat 'em up (think Golden Axe ripoff) for the SNES. You may be wondering why a crap rejected 1990's SNES game belongs on Steam and the answer is, you're right, it doesn't. This is another abandonware cash grab by Piko Interactive, who swindle their hands onto old abandoned/broken/dead games then try to swindle Steam gamers into paying them for someone else's old abandoned game. Ethical? Nope. This was never a good arcade brawler. It's a very generic brawler lacking notable features or differentiation. In fact, just like Piko Interactive is making a nasty cash grab here, Stone Protectors was a franchise doing exactly the same thing back in the early 1990's. It was a potent time in terms of marketing crap to schoolboys. He-Man had come and gone and the Teenage Mutant Ninja Turtles were in full swing. Biker Mice From Mars would follow on trying to cash in on the craze, to some success, and the guys behind Stone Protectors did too... there was a TV show, Stone Protector action figures, and of course this crash low effort rushed out SNES game (later ported to Genesis). Aping TMNT, there's a bunch of troll dolls (come on, that's what they are), each one had a special power stone ability and each one played in a rock band (of course). A cookie cutter ripoff devoid of soul... just like everything from Piko Interactive. Taking other people's stuff and trying to make money out of it. Nothing original. This was garbage then and it's worse now... it just throws a spotlight on this shady gravedigging that Piko Interactive are doing... polluting Steam with garbage that emulator enthusiasts wouldn't even bother downloading. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music, you'll need to alt+tab out and stop the music using the Windows sound mixer. This is obviously not okay and it's unclear why the developers chose not to include this basic feature. To make matters worse, there's no mouse input, despite this being sold on PC as if it were a PC game. This is unacceptable and somewhat insulting to PC gamers. It's a good demonstration of the poor attitude the developer has towards PC gamers, and this attitude has resulted in yet another defect in this game. Because this is designed for consoles, it carries a number of deliberate design deficiencies. Compromises were made to cater to the inferior console gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the console-centric developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for consoles forces upon a game. Once more, console peasants have made gaming worse for everyone. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Stone Protectors is relatively expensive for an abandonware nostalgia gouge, at $13 USD, and it's not worth it. The game is just too old, hasn't been modernised. And as the old saying goes, you can't go home again. Even when it was new, this was never a triple-A game. This is the kind of game that went almost directly from the warehouse into the cheap bargain bins at the front of the shop. Now, on Steam, without any modernisation? This is impossible to recommend. For comparison, the $13 asking price for this game could get you games like "Dead by Daylight", "Stellaris" or "Rust". Quality, professionally made games like those are frequently on sale cheaper than this. There's also thousands of free, superior quality games on Steam. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
ANGUS! MAXWELL! CORNELIUS! CL**FORD! CHESTER! BABE! ZOK(DADDY)! ZINK! BIG CHUNGUS! gET READY TO ROCK YOUR "Z"OCKS OFF AS A FAN OF THE SHOW, THE GAME IS CATACLYSMIC!
It does contain the ROMs of the Genesis and SNES versions! It is in the "res" directory and the filename is "game". That is the ROM file. Just rename it to stone_protectors.smc or sth (in case of the SNES version) and load it with ZSNES or SNES9X and it will play perfectly without most of the issues of this PC port. If you have to pick one of the out-of-the-box versions, pick the Genesis one as it has slightly more fitting (and less lag-distorted) music and less input dropping. Play the ROMs instead if you can - they are the vastly superior experience. The game is about 3 hours long and has next to no replay value. It definitely was not worth the 100 bucks back in the day, though properly emulated it might be worth a couple of bucks. It does have a two-player coop (and "hostility") support. Also 1 Player + CPU and some Tournament Mode I did not care to try because it would have required setting up Player 2 controls. The out-of-the-box executable stuff has a lot of issues: sound popping with both versions and runtime cycling issues with the SNES version (read: heavy input drops when anything is happening and game runs too slowly in full screen mode). Also, some moves require L and R buttons even though the game only has four mapped buttons. It might be L and R -> B + A and Y + X, though the input blocking is so severe you are never going to pull off those moves anyway. The game itself is an extremely basic brawler with almost no bells and whistles except for the special moves that you cannot use because they eat your health fast. The GENESIS and SNES versions have technical differences such as the SNES version supporting endless health stacking and more complex graphical implementation. For example, Genesis has the simpler-looking dashing brute instead of the zooming samurai enemy. The game content such as the levels are identical in both versions. There are no multiple endings despite of what the guides might tell you - it is the same dialogue with a different characters portrait above it depending on what you are playing as. The difficulty does not affect the ending and mostly makes you take more damage and the enemies slightly more aggressive. Note that even without the input dropping, the controls are somewhat stiff in this game. It is the worst aspect of this game besides the repetitive level content of fighting the same, cloned enemies over and over. In practice, the simple act of turning your character is challenging in this game, making dealing with enemies from two sides extremely challenging. Overall it is nothing special and bellow-average in comparison to the brawlers of the day - the main issue is the repetitive gameplay content. The Genesis version has functional traps in the last level, so it is hard to compare the versions of the same game because of the minor yet significant differences. The biggest reason for why I am so lax with the PC implementations of the games is probably the fact that I only paid about 40 cents for them. LOL
It's a neat bit of nostalgia but Gamepro said it best in their review it is "a frustrating journey."
One of my favorites! Great port with a nice banner frame.
I miss this game dearly, and it's a bit underrated, especially the music. Sadly, the emulation software being used has a slight audio latency and lacks controls for the 'L' and 'R' shoulder buttons. Without these, you can't use certain special moves, nor can you share health with the other player. And the 'Start' button doesn't pause in-game, but rather brings up the overlay to adjust controls and window size. The game is short but great. The software that runs the game could be better. Discounted or not, I'm getting a refund. I can't recommend the software used to emulate Stone Protectors.
https://youtu.be/ZgHWGtGEi08 Lacking any affinity for the cartoon this side scrolling beat-em-up is functional but provides little depth to play level to level.
An sich kein schlechter port, leider hängt die musik immer mal wieder kurz wodurch auch das spiel dann ganz kurz hängt
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