
You were on the brink of becoming homeless, but that's when you found a sewer job application, you got accepted. What seemed like a chill work at first turned quickly in to an unsettling experience.
Modeled estimate, not a reported figure. How we estimate →
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About
The Sewer Job Is a first-person horror game that takes place in a city and its sewer. The average time to complete the game is 30-40 minutes.
Story
After getting expelled on the last year of highschool everything went downhill for you, parents didn't consider you to be their child anymore and all your friends left you. The day you have been dreading finally came around, you turned 18, as expected you instantly got kicked out by your parents and with nowhere left to go or any money to use you thought your life was over. But that's when you saw an advertisement about a work in the sewers which also included free housing, you thought to yourself that this was to good to be true and a failure like me could never be accepted. Miracle struck and you somehow got accepted, a new chance at life.
Key Features
Immersive graphics
Creepy atmosphere
Varying simple tasks to do
Talk with NPCs
Multiple endings [4 Endings]
Disclaimer: This game contains jumpscares
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[i][b]В целом неплохо, но максимально дешего и затянуто. Если есть желание походить покрутить вентили то можно и брать скримеры неожиданные и концовок 4, но русского нет для понимания сюжета нужен.[/b][/i]
Fun little atmospheric indie walking simulator where you take on a Sewer Job and strange things start happening. This game takes only 25 minutes to complete and there are 4 endings for some extra replayability. I played through the game twice in just under an hour. + The graphics and atmosphere are beautiful. + The mysterious story is well told with multiple story branches and endings. + The game is only $2.00. + Sound design and effects are well made and placed on headphones. I enjoyed the soundscapes, footsteps, and whispers. Several minor jump scares included. +/- Clearly some store bought assets, but for the price, story, and atmosphere, you are still getting value. Can't really go wrong with this little game as something interesting to put on a half hour in the dark before bed. Overall: 7.5/10
[h1] Genre [/h1] Ein kurzes First Person Indie Horror Adventure [h1] Story [/h1] Wir stehen kurz vor der Obdachlosigkeit weil wir keinen Job mehr haben um unsere Wohnung zu bezahlen. Aber dann werden wir als Kanalarbeiter angestellt und unser Chef scheint richtig nett zu sein und zeigt uns alles und gibt uns sogar eine Map + Instruktionen was wir pro Tag zu tun haben. Unser Leben scheint Bergauf zu gehen aber dann entdecken wir etwas fürchterliches und müssen uns Entscheiden wie wir weiter vor gehen wollen [h1] Gameplay [/h1] Hier bei diesem Spiel merkt man schon eine deutliche Qualitätssteigerung gegenüber die beiden ersten Spiele. Man verzichtet komplett auf die Stamina Bar, was auf jeden Fall ein Plus Punkt ist. Ansonsten ist es auch wieder ein Psychologische Horror Game indem wir im Prinzip immer das machen was unser Charakter sagt, also ein paar simple Aufgaben. Man kann das Kanalsystem erkunden und auch ein paar Creepy Sachen finden. Es gibt insgesamt 4 Endings. Ich hab scheinbar beim durchspielen direkt das Beste Ending bekommen, gehe ich mal von aus weil es ein Happy End war. Man kann im Laufe des Spiels Entscheidungen treffen wie z.B. mit Personen sprechen oder eben nicht und am Ende eines Tages schreiben wir in unser Tagebuch und können hier immer Entscheiden was wir erlebt haben, ich denke das dies auch mit den Endings zu tun hat. Die Atmosphäre ist gut gelungen [h1] Pro/Contra [/h1] + Günstig + Kurz + Gute Atmosphäre 4 Endings + Man kann mehrere Entscheidungen treffen die sich auf die Endings auswirken +/- Leider keine Achievements [h1] Fazit [/h1] Auch hier beim dritten Spiel merkt man sofort eine Große Qualitätssteigerung gegenüber den ersten beiden Spielen. Es ist gut das man auf das Ausdauer System verzichtet hat, weil das eh nur nervt und die Story wird in der kurzen Spielzeit gut erzählt. Außerdem hat es eine Gute Atmosphäre und man kann mehrere Entscheidungen treffen die dann die Endings beeinflussen. Ich kann das Spiel definitiv sehr Empfehlen wenn man denn Indie Horror Games mag 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow third group [/url][/list]
EZ game, and nice plot twist
I like this one more than some of the other titles from this dev. It’s short, probably 45 mins or so of gameplay. But it’s creepy and it’s got some good jumpscares. For $2 I’m a happy camper!
[h1]👎[/h1]
Every thing is good beside the endings i have to restart the game to see all of them and its very annoying
This was a really fun little game, short and a bit small, but still kind of fun.
Seems like the dev tried to improve on his previous games. Graphics stay nice and there is no more annoying stamina meter. The game itself.... Well you get what you pay for I guess. Not super, not too bad either. Oh, and there are 4 endings.
https://youtu.be/gcTU0mUiux8 ⭐️⭐️⭐️⭐️⭐️ The Sewer Job was such a weird, gritty, and surprisingly immersive little horror trip. From the moment I stepped into those tunnels, I felt this constant, creeping unease. It’s dirty, dark, and claustrophobic — in all the right ways. I wasn’t sure what to expect, but the tension kept building and the payoff was so worth it. Loved the old-school vibe and lo-fi visuals, and the atmosphere had me checking over my shoulder the whole time. Super cool experience — I’d love to see more stuff in this world. Great work!
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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