
Stellar Initiative is a roguelike tower defense game where you land on the planet and use your orbit ship to deliver buildings and support you with fire. Complete missions, install new upgrades, discover powerful artifacts, and find the best strategy!
Modeled estimate, not a reported figure. How we estimate →
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About
Stellar Initiative is a roguelike tower defense game where you land on the planet and use your orbit ship to deliver buildings and support you with fire.
Choose next mission: scout for new opportunities, mine more resources, discover rare artefacts, defend the position or prepare to fight the boss!
Order buildings: turret to hold the position, walls to stop enemy waves, generators to build up the economy, or any other building to adapt to next enemy attack.
Manage resources: balance between delivery duration, buildings cost and available space.
Unlock upgrades: choose the path you desire for each building and combine them to fit your play style.
Discover artefacts: each one with its own effect can guide your strategy and make every game unique.
156 unique artifacts
26 different buildings and ship abilities
139 upgrades to install with different paths
12 missions of 6 types and 12 different modifiers
5 difficulties
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is quite simple for a strategy but needs a lot of practice to master and have a high replayability. I really like this clear and simple mechanics and minimalistic graphics. This game just have everything that is neccesary for a good entertainment and doesnt spam random content just to be big. I hope i will see more games like this in the future.
这辈子没玩过这么不好玩的塔防
별로다
No
fun
yes
Was ein tolles Spiel, perfekter Strategie Zeitvertreib. So schön zugänglich, kurze Runden, fühlt sich nach ner leicht neuen Abmischung von Rogue-lite Elementen und Tower-Defense an. Am Anfang etwas zu leicht und die Missionen Enden bevor man richtig seine Base aufgebaut hat, aber nach seinem ersten Run und der nächsten Schwierigkeit die man eins nach der anderen durchspielt zieht es dann gut an und oft fühlt es sich knapp, rewarding an und es kommt auf die Synergien der Artefakte an. Anfangs fühlt man sich manchmal etwas machtlos weil die ersten zwei drei deliveries ähnlich ablaufen und man ist eigentlich auf economy upgrades angewiesen. Aber je tiefer man reinkommt, desot mehr Spass macht es. Tolles kleines Strategiespiel.
It´s a cool TD. For its price its great.
Honestly it's a fun game,but after the first few hours it gets quite boring. The difficulty scaling also feels really badly made,at first the game is insanely easy to the point where I didn't lose once,but once I reached the starlord difficulty it felt legitimately impossible to go past the first boss. Don't know if I am just bad or if the difficulty scaling is bad. Would recommend as a fun game to play for a few hours to forget your troubles.
Very good style and gameplay I like the art syle alot yay:)
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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