
Stellar Initiative is a roguelike tower defense game where you land on the planet and use your orbit ship to deliver buildings and support you with fire. Complete missions, install new upgrades, discover powerful artifacts, and find the best strategy!
Modeled estimate, not a reported figure. How we estimate →
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About
Stellar Initiative is a roguelike tower defense game where you land on the planet and use your orbit ship to deliver buildings and support you with fire.
Choose next mission: scout for new opportunities, mine more resources, discover rare artefacts, defend the position or prepare to fight the boss!
Order buildings: turret to hold the position, walls to stop enemy waves, generators to build up the economy, or any other building to adapt to next enemy attack.
Manage resources: balance between delivery duration, buildings cost and available space.
Unlock upgrades: choose the path you desire for each building and combine them to fit your play style.
Discover artefacts: each one with its own effect can guide your strategy and make every game unique.
156 unique artifacts
26 different buildings and ship abilities
139 upgrades to install with different paths
12 missions of 6 types and 12 different modifiers
5 difficulties
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
eu gostei
What a ♥♥♥♥♥♥♥ banger game
legau
本质是只有一条路的植物大战僵尸+Roguelike,作为小品游戏还可以,但难度设定和Rogue有点冲突。 敌人开局进攻时间与波数之间间隔都太短了,加上己方建筑也有呼叫时间,几乎没有可用操作弥补的容错空间,导致基础难度下开局都需要遵循非常固定的最优顺序进行发展,仿佛即时战略游戏应对敌人开局rush一样,玩起来很难有rogue的爽感。 更高的难度必须要刷开局,在前一两个任务刷出比较强的技能才能活下去。
An excellent mix of tower defense and resource management. The delivery mechanic is surprisingly fitting for this type of game! Even for experienced players as myself the game is not easy, and the endless supply of artifacts means every run is slightly different. I'm usually not a fan of tower defense but Stellar Initiative focuses on the gameplay, with simple and effective graphics. Excellent game.
Good base systems in place, fun to play - but no replayability and game has been abandoned.
Eigentlich ein Ansprechendes Spiel, aber man hätte mehr draus machen können. Zwischen den Runden ist man zuerst etwas lost, was wie wo abgeht. Es kommen kaum neue Tower hinzu und man spielt eigentlich immer wieder das gleiche Setup. Hat bei mir leider gerade über 2h gedauert, bis ich realisiert habe, das es da gar nicht mehr zu entdecken gibt. Schade. hätte ein gutes Spiel sein können
Starting difficulty is too easy and I don't feel like repeating it to unlock the higher ones
Game so ball-bustingly hard my left leg is gone and my walls are painted white
bro your game is bad and you should feel bad about it its like tower defense, but built unfairly so that you would curse the day you bought this stupid game also the dev already moved on, game is dead, and his new game will probably die soon too....
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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