
StellaGale is a 2D hack and slash side-scroller set in the steampunk Roman Empire. Play as Stella the gladiator with her spirit-brother Gale to pave the way to be the strongest contender in the colosseum!
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About
A decade has passed and a glimmer of hope revealed a clue about her father's whereabouts. Stella, a young mechanic and assisted by her spirit-brother Gale, must become the strongest Gladiator in the most brutal Colosseum tournament to uncover the mystery of their long-lost father. Together, they delve into a world they've never seen before, a world that their father kept hidden from them.
Experience a world inspired by the industrial revolution, the Roman Empire, and steampunk. Meet and face various Gladiators who are fighting for their calling. Help people around you who are struggling in life. Most importantly, train, fight, and win every battle to become the strongest Gladiator in this hand-drawn Hack-n-Slash RPG game.
FULLY HAND-DRAWN ARTSTYLE
From the dust produced in the arena to the battle between you and your enemies and even the euphoria of the crowd that watching you, everything is meticulously crafted with hand-drawn animations to bring the world of StellaGale to life.
EXCITING & BITTERSWEET STORY ABOUT A JOURNEY TO DISCOVER THE TRUTH
The sweat that drips onto your sword, the tears shed by those who stand by you, and the joy of uncovering the purpose of your journey. All these emotions will engulf you as you play.
UNLEASH YOUR SKILL THROUGH AN INTUITIVE SKILL MECHANIC
Gale will provide you guidance as you navigate the skills and Xtreme mechanics. Use these mechanics to execute, charge, or store your skills for more powerful attacks. This mechanics system will be easy to control and intuitive to use.
TAKE ADVANTAGE YOUR SURROUNDING
Look at your surroundings! Traps, barrel, items, and spectator. You can use your surroundings to your advantage to create an exciting combat experience.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
ngl just start to play a while ago and for the hack and slash game this is quite fun
The combat is very engaging, with strategic elements that make the gameplay fun and exciting to play. It is also complemented by stunning artwork, which I absolutely love. Cons: The audio, including music and sound effects, could use some improvements.
satisfying, i really love the art and the gameplay, there are things that can be improved for full release later. especially the audio, the SFX's sometimes suddenly got boosted in volume, also for the BGM are a little bit distracting, other than that, i really love it
Beautiful art style and UI! I could spend time just exploring the map and admiring the detail of the background. However, there are a few cons. First, i felt that some of the animation a bit too long, make the combos feel less fluid. For example, when perform a dodge, you need to wait until the animation fully ends, before you can attack again. And second, for in-battle sound effect, (such as attack and block) i think it could be more impactful to enhance the experience. Oh, and maybe its just me, but i felt the difficult was pretty tough. Even, i had to retry the tutorial twice (skill issue T_T). Overall, i like this game.
still lacking polish in some areas (as expected from early access), but in general I really like what they're trying to do here.
Straight 10 out of 10 for the art style
This game has potential, I love the art style, the animation, and I got interested in the story. Hovewer, there's many issues that preventing me from enjoying this game. 1. There's missing assets like "S-gavity bomb". 2. Sometimes the character didn't move after transitioning/moving to the next place, so I had to go back to main menu. 3. I can't access inventory when I'm entering the garage. 4. This is just advice... When Stella want to buy potion, gives small description on the shop UI how many current potions that Stella had. So that player can estimate how many potion that will be restock. 5. When I'm entering "Challenge Area 1", I got sent to the main menu after I beat the challenge. 6. Sometimes the dialogue language changes between English-Indonesia. 7. Sometimes the controll didn't work. 8. After I beat one of the boss challenge, I didn't get sent back to the town or anything... I just got black screen, even though I still got to hear the background music & sfx but everything still in black screen. So I had to force close the game. 9. Hovewer, the continue button didn't work after the black screen incident. After re-open the game again and again, the continue button still didn't work. Is my files getting corrupted? I really didn't want to start over from beginning. 10. Also for main menu, replace the "start" to "new game" so it wouldn't confuse the player. I give it positive because I received it for free and I really like the artstyle. But I don't recomended it for someone who want full experience. This game is very far from complete, this feels like extended demo. I do wish good luck to the developer if they decide continue developing this game, this game really has potential..
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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