
Developed by 5pb. and Nitroplus, STEINS;GATE was awarded Famitsu magazine's coveted annual Game of Excellence award and was voted one of the most emotionally charged “tear-inducing games” ever made, in a Famitsu poll. It is a gripping and moving Visual Novel, which has already spawned manga and anime adaptations.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.83/day in the week to Aug 5 → 12.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 27.1Kreviews | 97% | — | $13.6M |
| — | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1191 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Что то на заумном
9小时的时候还是看不出有多神
神作,看完动画版以后马上入手游戏
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
40小时玲羽线 确实是好游戏好故事好剧情 科幻悬疑爱好者也不容错过的作品 其实前几章都谈不上喜欢这个主角 觉得时时刻刻太中二再加上团体发牢骚实在是太频繁了 但是游戏里的剧情让我起鸡皮疙瘩头皮发麻的次数还是太多了 不确定是更推荐看动画还是玩游戏 可能是动画吗 因为视觉小说galgame这种游戏想解锁真结局什么的条件还是太苛刻了 引导是完全没有的 想其他结局还得回档重来很麻烦 但是玲羽线我个人觉得还是挺浪漫的也谈不上坏结局 有时间了补补动画和石头门0了 为了助手和真由理也打算继续推推真结局了..这一切都是命运石之门的选择吧...
动画剧情基本就是真结局路线,比动画多了各个女角色的路线结局,每个支线结局都意难平。 没有逻辑上的大问题,但有一些小bug [spoiler] 比如小动物黑化使用lab的装置跳回去时,应该是一瞬间就世界重构,凶真不应该看到lab里的使用痕迹 最后那封视频短信为什么开局看不了,而到救助手失败一次后才能看,就算是桶子加了特别的加密机制,那为什么要把视频短信发回游戏最开始的日子而不是随着让看新闻的dmail一起发过来。只能理解为埋伏笔造悬念。。 第二次救助手时应该在电击的一瞬间就触发世界重构,铃羽和时光机应该瞬间消失才对,强行把凶真拉回到出发那天再触发世界重构。。只能理解为剧情需要了。。[/spoiler] 总的来说是非常有意思的时间穿越题材作品,有人嫌前面慢热,我只能说正是前面的日常写得充实温馨,后半部分的情绪调动得才更有张力,反而是除了嘟嘟噜的支线以外其他支线应该着墨更多的日常生活和情感发展。
PEAK 10/10 For all six endings
Играл после просмотра аниме, и даже так игра смогла неоднократно вызывать у меня эмоции, хоть я помнил в общем виде сюжет. Однозначно 10/10
GOAT
神作,无需多言
助手最可爱啦~~~
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 1.1K | 90% | $59.99 | |
| $0 | 0 | — | Free | |
| $9.6K | 54 | 83% | $6.99 | |
| — | 1.7K | 90% | — | |
| $3.3M | 7.4K | 93% | $29.99 | |
| $1.8M | 4.9K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.6M | 16.6K | 96% | $29.99 | |
| $13.6M | 8.5K | 73% | $39.99 | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $13.6M | 18.8K | 92% | $39.99 | |
| $13.6M | 37.9K | 93% | $16.99 | |
| $13.6M | 8.9K | 79% | $49.99 |