
Paris, 1789. The French Revolution has been suppressed with bloodshed by Louis XVI and his merciless mechanical army. Aegis, a mysterious automaton masterpiece, must confront the king's army alone to save history in this challenging action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The city burns and bleeds as it suffers the madness of King Louis XVI and his violent legions of automatons. Aegis, a mechanical masterpiece created by the engineer Vaucanson to be the queen's bodyguard, must save the French Revolution in this challenging action-RPG.
Up against the king's mechanical soldiers, deadly accuracy will be needed. String together dodges, parries, jumps and devastating attacks to fight your way through Paris. Every fight will test your nerve and requires excellent discipline, while the huge relentless machine bosses demand patience and skill.
Define your own style and upgrade your abilities as you progress through the game. You can play as a ruthless warrior, a hard-hitting bodyguard, a deadly dancer or a virtuoso of the elemental arts. Take advantage of a wide variety of weapons and skills to approach each fight in your own unique way.
Using carriages, grapples, secret passages, a detailed map, and other methods and tools you find along the way, explore a city experiencing its darkest days. Your grappling hook adds a new dimension to exploration and Paris's verticality. Combined with your dash ability, it will provide access to all the city's secrets across multiple levels you can explore over and over again.
You are one of the main characters of an alternative history where Paris is being choked by a tyrant king. Allies and enemies with unclear motives will cross your path, such as Marie-Antoinette, Lafayette and Robespierre. It's up to you to cut a path through all the plotting and put an end to one man's madness so that the French Revolution succeeds.
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 7.4Kreviews | 72% | — | $808.8K |
| $39.99 | 9.2Kratings | 63% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 989 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
персонаж немощный + невозможно нормально уворачиваться поэтому игра почти не играбильная
1/10.
The graphics are quite nice (8/10). The idea is very intriguing (9/10). The save system (1/10) is dumb as hell, and this is due to the game mechanics. You can't go to the station to save or heal because enemies respawn instantly, which renders this action pointless as it erases your entire progress. I suppose it should be souls like, but it kinda doesn't feel like this. The combat is only 2/10, and that's being generous, because it has potential but has been hindered by poor design choices. Firstly, there's the overheating mechanic after a few moves. What kind of maniac? thought that was a good idea? You can barely fight one enemy, not to mention how annoying it is to fight a few of them at the same time, or when you add the boss to the mix. Second, if the developers had a better understanding of what they were doing, they could have added simple chain attack patterns. That, and the removal of the overheating mechanics, would make this game much more enjoyable. I feel like they wanted to make this a Souls-like game, but in the most incompetent way possible. It's kind of sad because when I started this game, I thought, 'What a shame I haven't purchased this game earlier', but after some time and a few annoying experiences, I'll just return it. What a shame — a good concept ruined by poor execution, especially of the combat mechanics, which are the bread and butter of this kind of game. People responsible for these combat mechanics and the ones who approved them should never be allowed to work in the gaming industry again. Maybe they should consider making big rooks into smaller ones.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 23 → 3.86/day in the week after.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 25 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
| $49.99 |
| 185ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 992 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice game
Вполне неплохой соулслайк. Интересный сеттинг, но, на мой взгляд, весьма однообразный в плане врагов и окружения. И еще довольно простой и медленный, что вполне классно для тех, кто хочет вкатиться в солуслайки
打完超难度BOSS城市主教过来评论。这BOSS不开挂根本打不过。游戏的剧情挺有意思,创意不错,对于我这种历史爱好者来说非常喜欢。但是战斗系统拉的一逼,地图中上,无功无过,战斗太拉了,对魂游的拙劣模仿。但是我依然好评,因为二十块钱你确实买不了吃亏买不了上当,这游戏二十其实值
Соулс для инвалидов если честно. Лабиринтная игра с тупейшем файтингом где враги замахиваются пол года и легко можно увернуться попить чай и снова бить, прокачка тоже такая себе больше чем в 5 каждый качать нет смысла, разнообразия оружия конечно есть , но смысла мало всё оно бьет, по дамагу однотипно разница только кому как в визуалиции нравится боссы все проходятся без проблем , в общем соулслайкер для тех кто не могу пройти первого босса в дс 3 с 10 попыток
сложно и скучно
美术建模可以,剧情不错,操作动作一坨,没手感,最后就没有方法让埃癸斯继续运作下去吗...
игра очень прикольная и довольно сложная похожа на lies of p но вышла раньше вопщем советую покупать пока скидка есть
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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