
Steel Division: Normandy is a tactical real-time strategy (RTS) game that pits players against AI enemies in a single-player campaign -- or against several opponents in massive 10-on-10 multiplayer battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 12 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El peor rts que jugue en mi vida, men of war es mucho mejor.
Pak 38 > 3 chirchills
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 7.7K | 88% | $29.99 | |
| $4M | 8.9K | 56% | $29.99 | |
| $4M | 7.2K | 92% | $14.99 | |
| $4M | 3.4K | 74% | $39.99 | |
| $4M | 6.9K | 95% | $14.99 | |
| $4M | 7.6K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 2.6K | 76% | $9.99 | |
| $10.4M | 9.6K | 79% | $39.99 | |
| $3.5M | 4.5K | 87% | $19.99 | |
| — | 0 | — | — | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $43.5M | 46.7K | 91% | $29.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Spanish - Spain*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
操作真难受,谁也打不过
mwahahaha
Lindo RTS, elige bien tus unidades para contrarrestar las enemigas y reza por que no te pushen con blindados (la IA en normal es bastante hija del diablo, ni te cuento en las dificultades maximas) si venis de rts tipo men of war o company of heroes no esperes una bienvenida calida por que te van a penetrar de la manera mas violenta y explicita posible. recomendado si te gustan los rts de que lleven mas halla el tema de la logistica y gestion de unidades
Système de jeu sympa et intuitif, IA correcte, Graphisme vraiment au top je trouve avec un beau jeu d'échelle. Je trouve parfois que c'est galère, que la victoire est compliquée à atteindre quand certains objectifs sont pas clairs (je trouve que le calcul des points en mode conquête est étrange). Cela n'enlève rien au plaisir que j'ai d'y jouer.
12/10 выстрелов мимо из моего танка 12/10 попаданий вражеского танка в мою технику.
什么游戏啊,士兵能从房屋射穿到另一面????
Resulto ser el juego que buscaba, se ganó el lugar entre mis juegos favoritos.
so much better than steel divison 2 but not many maps or battlegroups but very fun and balanced
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.