
Steel Division: Normandy is a tactical real-time strategy (RTS) game that pits players against AI enemies in a single-player campaign -- or against several opponents in massive 10-on-10 multiplayer battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 12 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pak 38 > 3 chirchills
Lindo RTS, elige bien tus unidades para contrarrestar las enemigas y reza por que no te pushen con blindados (la IA en normal es bastante hija del diablo, ni te cuento en las dificultades maximas) si venis de rts tipo men of war o company of heroes no esperes una bienvenida calida por que te van a penetrar de la manera mas violenta y explicita posible. recomendado si te gustan los rts de que lleven mas halla el tema de la logistica y gestion de unidades
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 7.7K | 88% | $29.99 | |
| $4M | 8.9K | 56% | $29.99 | |
| $4M | 7.2K | 92% | $14.99 | |
| $4M | 3.4K | 74% | $39.99 | |
| $4M | 6.9K | 95% | $14.99 | |
| $4M | 7.6K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 2.6K | 76% | $9.99 | |
| $10.4M | 9.6K | 79% | $39.99 | |
| $3.5M | 4.5K | 87% | $19.99 | |
| — | 0 | — | — | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $43.5M | 46.7K | 91% | $29.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Spanish - Spain*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i love close combat series but the game are just too old and clunky for current PC. This kinda scratch the itch, you can replay the missions trying different tactics. It's a lot faster than close combat but there's a time speed control for that. The battle is a lot bigger too making it a bit hard to enjoy the fighting close up. I play with a mouse that have lots of buttons so i'm playing this with 1 hand just to chill after work while enjoying the destruction and carnage.
Fun game but feels like the enemy always had the perfect counter for whatever attack i was planning. Maybe it is just a steep learning curve! Fun game though!
nice combat tactical aproach.Feels a bit like close combat.
mwahahaha
Système de jeu sympa et intuitif, IA correcte, Graphisme vraiment au top je trouve avec un beau jeu d'échelle. Je trouve parfois que c'est galère, que la victoire est compliquée à atteindre quand certains objectifs sont pas clairs (je trouve que le calcul des points en mode conquête est étrange). Cela n'enlève rien au plaisir que j'ai d'y jouer.
AI still cheats with vision Multiple posts that should be treated as bug reports, investigated and fixed during years and still... I get bombarded by enemy arty even before my own arty unloads in a position where it can't be seen by any enemy unit. And precision is spot on. Medium difficulty campaign. It's very frustrating and annoying. It even keeps hitting them when they retreat. This all seeing stuff had to be fixed long ago. Don't recommend to buy the game until it's fixed.
上手難度很高,玩起來很悶。 一堆隱藏機制,教學也講得不明不白的。 第一個戰役只有不到 20% 的人玩完就很能說明問題了。 這個遊戲也絕對不是那種緩慢步調、讓你可以慢慢思考的遊戲,微控的部分超多。 地圖很大,注意力擺這邊,另一邊防線就崩潰,玩起來手忙腳亂。 好消息是單人關卡可以暫停下指令,讓你慢慢操作,否則新手絕對玩不來。 如果是因為玩過RUSE想試試這款就免了,完全是不同概念的遊戲。
Why do i keep playing these games. Im so bad but keep coming back. 8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.