
SteamWorld Dig is back! Dig deep, gain riches and unearth the terrors of the underworld in this platform mining adventure influenced by classic Metroidvania style games.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 12 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 9.1Kreviews | 95% | — | $518.2K |
| $19.99 | 1.5Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
maravilhoso recomendo
хорошая игра, поиск сокровищ очень затягивает ) понравилась почему-то больше, чем первая часть
It's genuinely impressive that they were able to tack on an entirely new core mechanic to the tried and true metroidvania formula and actually make it work. I had been avoiding this game because it seemed excessively gimmick-y and almost child-like and infantile. And I do still think there's a little bit of all those things there. But it's truly exceptionally well designed for what it tries to be - an engaging and compellingly fun game that makes you want to continue playing until the end. This game really does hold your hand and guide you explicitly through it, with on screen arrows pointing to quest objectives, as well as quest objectives labelled on your map. This is aligned with how deliberately accessible the game is in general; there's very little real exploration to be had here. Metroidvania fans who want a world to explore won't really find that. The world holds almost no surprises - sure, you can decide where in a particular vertical shaft you dig down, but ultimately you're going to reach the same set location whethr you choose to descend the left, the middle, or the right of any given shaft. The core gameplay loop is explicitly designed to addict you to the reward of character progression and to continue running on that progression treadmill right until the end of the game. And in this way, and many others, the game is deliberately designed to be as accessible as possible. Especially if you're using the interface guidance arrows and labels, you can safely turn your brain off, and just follow the dopamine. The world is simple. There's no real lore that I was able to discern - perhaps it appears differently to people who are familiar with the rest of the series. But it's mostly just a small set of disparate biomes, each of which either has no real story at all or a very simple superficial one. The overall story itself is utterly simplistic, but it's enough - the underlying engine driving gameplay is the player character progression loop. But all of this is of course aligned with the game's high degree of accessibility One thing that bothered me about the world is that the developers make excessive use of doors that magically and uncontiguously join disparate areas, and in some cases, far-flung areas, breaking the world's continuity. They also make lavish use of "out-of-plane" areas, what they call, I think, "caves", some of which join together different areas of the main map, which can also confuse the contiguity of the world. The game's combat is just flat out atrocious. It has something of the feel of Super Metroid before you become overpowered - your options can be quite limited given spatial constraints and so your only bet is often to run into mobs and face tank them while spamming attack, as given tight confines, as well as a deliberately slippery-slide-y player controller (substantively low acceleration and deceleration values), precision is beyond you. I can only imagine though that the designer's intent is that you often deliberately avoid combat because of just how awful it is. Yet I do distinctly remember there being times where I felt as if, despite this, there are instances where the devs seem to expect precision, for example one particular boss fight that I won't spoil where it can be quite difficult to getg within melee range without taking contact damage. It was also offputting that almost all of the caves are exactly the same terrain as the area you zone into them from, which adds to the jarringness of the map's spatial discontiguity.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 23 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
| $19.99 |
| 1.4Kratings |
| 94% |
| — |
| not modelled |
| $19.99 | — | 88%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Maybe diggers aren't as bad as I thought they were...
мини приключение на 10 часов, увидев её вспомнил старую игру на первых сенсорных телефонах на подобии этой, хорошие были времена. Сложности нет, так что играйте, расслабляйтесь
----<Gráficos>---- ( ) Roblox ( ) 144p ( ) Aceitavel ( ) Bom ( ) Ótimo (x) Cada frame foi pintado por Kandinsky ----<História>---- ( ) Que história?? ( ) Tem história só pra não dizer que não tem (x) Uma história digna de prestar atenção ( ) Uma história bem elaborada ( ) Mais complexa que a URSS ----<Jogabilidade >---- ( ) Tudo travado igual a coluna de uma senhora de 90 anos ( ) Precisa de dois dedos pra jogar ( ) Ruim, mas com muita determinação vai ( ) Gostoso de jogar (x) Jogabilidade excelente ----<Trilha sonora>---- ( ) Juliette faz um barulho mais bonito ( ) Deixa mutado ( ) Nada de especial (x) Bx ( ) Memorável ( ) Toque isso no funeral de Lenin ----<Nível de diversão>---- ( ) Tão legal quanto assistir uma poça d'água evapora ( ) Entretém (x) Vai te prender por horas! ( ) Meu mundo melhorou depois de jogar isso aqui ( ) Já tomei a Alemanha ??? ----<Bugs>---- ( ) Esse é o novo CyberPunk ? ( ) Dá pra jogar ( ) Os bugs deixam o jogo mais divertido (x) Um ou dois ( ) A palavra bug é desconhecida ( ) Esse jogo é um blindado russo ----<Tempo de jogo>---- ( ) 3 horas - É aqueles hentais pra ganhar conquista ( ) 8-15 horas (x) 24-48 horas ( ) + 100 horas ( ) Multiplayer inifinito ( ) Acaba quando Hitler tomar Moscou ----<Dificuldade>---- ( ) Dá pra zerar vendado e bêbado (x) Medio ( ) Com um pouco de prática vai ( ) Bem desafiador, as vezes difícil ( ) Souls like ( ) Você precisa de reflexos instantâneos e 4 mãos ----<Complexidade>---- ( ) Jogo da velha é mais complexo (x) Dá pra jogar casualmente de boa ( ) Fácil de aprender, difícil de dominar ( ) É daqueles jogos que as pessoas ficam estudando ( ) Precisa de, no mínimo, 2 doutorados ----<Preço>---- ( ) De graça ta caro ( ) Socaram o teclado e deixaram o preço que ficou ( ) Compre se tiver dinheiro sobrando (x) Espere uma promoção ( ) Preço justo ( ) Pagaria até mais ( ) A foice e martelo custam e essa maravilha não ----<Para melhor experiencia>---- ( ) Desinstalar. (x) O jogo é Offline ( ) SinglePlayer ( ) Coop ( ) Multiplayer ----<Vale a pena ?>---- ( ) Arrependimento ( ) Reembolsa isso ai ( ) É bom, mas pra zerar uma vez só (x) Recomendo! ( ) Bom pra caralho, JOGUEM! ( ) Queria apagar a memória só pra me encantar de novo
Jogo muito bom pra passar o tempo e ele melhorou alguns problemas que o antecessor tinha. Nota Rock and stone/10
Достойное и интересное продолжение. Множество апгрейдов и приятное прохождение. Не всегда правда упомнишь где можно применить новые навыки и умения, но всё равно интересно. Это было приятное путешествие.
Bastante entrenido, empece con este y tuve la ilusión de una tercera parte, ojala.
言語設定に日本語がないことだけが残念ですが とても面白かったです。 イージーでも自分には難しかった…
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $230.2K | 6.5K | 95% | $1.49 | |
| $215 | 9 | 89% | $0.99 | |
| — | 351 | 90% | $19.99 | |
| $0 | 6 | 83% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $518.1K | 2.2K | 83% | $9.99 | |
| $518.4K | 1.4K | 96% | $19.99 | |
| $517.9K | 1.2K | 59% | $19.99 | |
| $518.5K | 4.4K | 93% | $4.99 | |
| $517.8K | 4K | 95% | $3.99 | |
| $518.7K | 708 | 70% | $24.99 |