
SteamWorld Dig is back! Dig deep, gain riches and unearth the terrors of the underworld in this platform mining adventure influenced by classic Metroidvania style games.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 12 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 9.1Kreviews | 95% | — | $518.2K |
| $19.99 | 1.5Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
蒸汽朋克的风格,在类银里面也算是佳作了
Here's your AI review based on notes I took during the game: SteamWorld Dig 2 was a surprisingly enjoyable experience from start to finish. The music stood out immediately, with each area having its own relaxing, lo-fi style soundtrack that really helped set the atmosphere while exploring. I also appreciated the subtle sound cues for hidden items and secrets, which made exploration feel rewarding without forcing me to search every corner blindly. The story was comfortable and easy to follow, giving me just enough motivation to keep digging deeper without getting in the way of the gameplay. What I enjoyed most was the progression system. New abilities are introduced at a steady pace, and classic Metroidvania-style upgrades like the Sprint, Hookshot, Jetpack, and Grenades constantly opened up new areas to explore. Every upgrade felt meaningful and made me excited to revisit previous locations. The achievement list also deserves credit for offering something for everyone, ranging from simple story and collection goals to much more difficult speedrun and challenge achievements. Overall, it's a well-paced adventure that kept me engaged the entire way through.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 23 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
| $19.99 |
| 1.4Kratings |
| 94% |
| — |
| not modelled |
| $19.99 | — | 88%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Неплохо (даже вполне замечательно)
Основная сложность игры это невозможность наносить удары по диагонали, в падении или в привязке, на этом и основаны большинство головоломок. Остается долбиться вниз, немного в сторону и снова вниз. Сюжет показался слишком тривиальным, атмосфера присутствует но лично мне не зашла. По механикам действительно очень похоже на клон Terraria, где отобрали всё кроме кирки и кошки. В целом, ничего особенного, просто пробежал без удовольствия для галочки. Можно рекомендовать только любителям жанра и геймпада, и только по скидке.
SteamWorld Dig 2 foi uma experiência bastante agradável. Demorei cerca de 7 horas a terminá-lo e, apesar de ser um jogo relativamente curto, consegue aproveitar bem esse tempo. O que mais gostei foi a exploração, a sensação constante de progressão e a forma como vamos desbloqueando novas habilidades e ferramentas que tornam a movimentação cada vez mais divertida. O mundo tem uma direção artística muito bonita e os personagens têm bastante charme. O início é um pouco lento e pode não prender toda a gente, mas à medida que se ganham mais habilidades e equipamentos, o jogo abre-se muito mais e o ritmo melhora bastante. Algumas secções podem tornar-se um pouco repetitivas e secantes, principalmente porque o ciclo de escavar e recolher recursos é sempre muito semelhante. No geral, é um jogo relaxante e sem grandes complicações, perfeito para jogar sentado no sofá durante algumas horas sem qualquer tipo de stress. Não é um jogo que me tenha marcado muito, mas é uma aventura sólida e divertida. Nota: 7/10 Recomendado para quem procura um metroidvania leve, relaxante e com uma progressão satisfatória.
非常好玩 但是有点简单 boss战有点弱 没有跟能力挂钩
A fun little metroidvania that doesn't take too long to beat (I spent an extra couple hours going for bonus stuff). Controls well, I find the mining to be a lot of fun, and the upgrades are cool. Shows its age a bit in the writing (it's a lot of references) and controls can be a bit stiff but that doesn't matter much unless you are going to do the trials at the end, which I probably wouldn't recommend lol. A fun game and an improvement on the original.
2代遠比1代好玩,隱藏物品藏的有過份,一樣沒中文版很可惜。
評分 9 / 10(已破關) 將較一代玩法濃縮且流程短不同,二代加入了更多探索與解謎元素,整體內容更加豐富,雖然步調稍慢,但畫面、音樂與場景設計都有明顯進步,非常值得一玩! 破完一代後,隔天立刻接著遊玩二代,卻發現兩代的玩法差異比想像中還大。相較於一代以挖礦為核心,二代增加了許多探索、解謎與支線內容,角色成長速度也放慢不少,因此整體遊戲時數明顯增加。裝備則改為模組化升級系統,可以依照自己的玩法自由搭配,這點我很喜歡。劇情也比一代更加完整,而畫面、音樂與場景細節更是全面升級,整體遊玩體驗更加成熟。 破關後同樣可以挑戰全成就,不過二代的成就難度明顯提高,需要花更多時間與準備才能完成。唯一可惜的是,目前這個系列沒有推出三代,讓人有種意猶未盡的感覺。
Fun little metroidvania with a great gameplay loop and regular upgrades. Improves on the original in every way, especially the music and art style. Still, I enjoyed it less than the the first game because it plays much the same
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
| — | 0 | — | — |
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