
Make your stand against the collapse of society in the ultimate zombie survival-fantasy game. Explore an open world full of dangers and opportunities that respond to your every decision. Recruit a community of playable survivors, each with their own unique skills and talents.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a big fish
muito bom
puderion haber puesto un sistema de dificultad en esta basura de juego
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 9.7K | 88% | $24.99 | |
| $8.8M | 13.7K | 91% | $24.99 | |
| $8.8M | 25.4K | 92% | $14.99 | |
| $8.8M | 24.5K | 96% | $9.99 | |
| $8.8M | 19.8K | 80% | $19.99 | |
| $8.8M | 15.3K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.2M | 70.1K | 83% | $29.99 | |
| — | 17.5K | 85% | — | |
| $13.8M | 20.6K | 77% | $29.99 | |
| $11.2M | 11.9K | 77% | $29.99 | |
| $2.7M | 7.8K | 64% | $16.99 | |
| $334.9K | 3.1K | 64% | $4.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 899 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
um jogo bem bacana , uns dos melhores de mundo aberto , jogo lendario , muito bom .
State of Decay 1 is associated with better xbox 360 times: it has pleasant and cozy post apocalyptic vibes. Unfortunately, nowadays there are not many reasons to play it. State of Decay 2 is better in almost every regard, especially at being a lot [b] less [/b]tedious compared to SoD1. Main campaing and Lifeline DLC are fine and worthwhile, but getting all Breakdown achivements is extremely frustrating and time consuming. If youre not an achievement hunter - just skip breakdown. I would assume people would play it mainly for nostalgia reasons, and maybe a couple die-hard fans who would like to know how the SoD story started. Everyone else would be better off jumping straight to the second game.
Com certeza não é o melhor jogo de 2015 e não seria o melhor jogo hoje em dia. Estou recomendando ele pq o jogo é muito divertido, mas não vá esperando nada revolucionário.
bom e mt leve, alguns bugs mas nada que impeça de jogar.
pretty good with a friend B+
Quer um jogo pra platina e ter um GRIND ABSURDO mas sem enjou , esse é o game e a continuação tbm é massa , pena que meu pc trava legal ele mas joguei mesmo assim imerso na historia ( quando chega ali na ultima cidade fica meio confuso mas é oq tem )
The game is good but the second is way better, a lot of this game is just terrible, horrible graphics, stealth, and AI. Zombie spawn rates are horribly unbalanced and the movement is not the best. The vehicles in this game are terrible as they just fly everywhere and have awful durability. ]The story is good but that's about it. The second game is leagues better.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.