
Lead the Mobile Infantry in this RTS game set in the Starship Troopers film universe. Balance your army composition with a diverse set of unit types, overcome line-of-sight and line-of-fire challenges through tactical positioning, and use special abilities to smash the Arachnid hordes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The population of the harsh desert planet Kwalasha needs our help. Their peaceful lives, working in the mining industry, have been disturbed by a threat that they cannot face alone: the Arachnids. Under Colonel Hawthorne’s command, the Mobile Infantry will take back control of the planet and smash everything that has more than two legs. Enlist in this exciting military campaign, meet inspiring characters, visit amazing locations and do your part in the heroic war against the Bug!

The Arachnids may have virtually limitless numbers, but they lack the thorough tactical training that the Mobile Infantry enjoys. Position your units in advantageous choke points or on higher elevations. Be wary, however, that battle mechanics such as True Line of Sight and True Line of Fire may limit your field of fire and allow the treacherous Bugs to lay in ambush.

Optimize your army by choosing from a wide range of specialized unit types, each with its own strengths, weaknesses and set of unlockable elite abilities. Rifle Troopers can use their shotgun ability to hold back large numbers of Arachnids, M11 Marauders bipeds can unleash a withering mortar barrage and the Fleet Liaison can call down dropships with reinforcements or direct an airstrike to wipe out whole swaths of enemies.

The Bug infestation is rooted in elaborate underground hives. These present a unique challenge that demands a delicate balance between aggression and defense. Beware of the numerous tunnel openings, from which hordes of Arachnids can emerge.
To eradicate the Bug problem for good, their nests must be eradicated!
Territory Mode offers a new way to play, with a focus on freedom of choice and tactics. It features new maps crafted specifically for the game mode. You’ll battle the Arachnids for control of Territory Points - which provide a steady flow of resources - adding a fresh strategic layer to the game.
Added 3x Battlegroups to play with:
The Ground Pounders (Included in the base game)
The Hell Raisers (Available to owners of the “Raising Hell” DLC)
The Peacekeepers (Available to owners of the “Urban Onslaught DLC)
Added 27 Unique Territory Mode Maps:
11 maps in the base game.
9 maps in the Raising Hell DLC.
7 maps in the Urban Onslaught DLC.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.2Kreviews | 88% | — | $8M |
| $20.99−30% | 118ratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
领土模式这么久了不更新中文,差评先!
Si solo vieras los carteles, Starship Troopers: Terran Command parecería un simple juego de estrategia donde eres el héroe que aplasta olas de insectos gigantes. Y en la superficie, lo es: es un título tácticamente sólido donde gestionas escuadrones de soldados, colocas torretas y das órdenes para sobrevivir a la implacable marea de "bichos". Pero bajo esa capa de acción y estrategia, el juego esconde su arma más filosa: una crítica mordaz y perfectamente digerible al imperialismo y la maquinaria de guerra. No Eres un Héroe, Eres un Burócrata con Rifle Lo primero que nota cualquier jugador es la atmósfera. Los anuncios de reclutamiento, las transmisiones patrióticas y la voz del alto mando te repiten constantemente que eres un servidor de la Federación, luchando por la supervivencia y la gloria de la humanidad. Suena inspirador, ¿verdad? Pero la realidad en el campo de batalla es muy diferente. Tú, como comandante, no tomas decisiones heroicas por honor o gloria. Tomas decisiones logísticas y despiadadas. ¿Debes salvar a ese pelotón atrapado o es más "eficiente" sacrificarlos para proteger un objetivo estratégico? ¿Inviertes en mejoras para tus hombres o en más artillería deshumanizada? El juego te convierte en un engranaje más de un sistema que ve a sus soldados como recursos consumibles. Cada baja no es una tragedia, es un número en la pantalla que afecta a tu capacidad operativa. Esta es la primera lección: en el imperio, el individuo no importa, solo la expansión. El Enemigo Invisible: ¿Quién es el Real Monstruo? Los Arácnidos son, sin duda, aterradores. Atacan en masa, son puro instinto y no ofrecen cuartel. Pero el juego, siguiendo el espíritu de la película original, te hace preguntarte: ¿quién invadió el planeta de quién? Casi todas las misiones transcurren en planetas alienígenas. La Federación llega, establece colonias y se extraña cuando la fauna local defiende su territorio. La narrativa oficial te dice que estás "limpiando" y "pacificando" un mundo hostil, pero tus acciones se sienten más como una invasión colonial. Estás ahí para extraer recursos y expandir fronteras, exterminando cualquier forma de vida que se interponga. Los bichos no son un ejército invasor que amenaza la Tierra; son la resistencia nativa a una fuerza ocupante infinitamente más tecnológica. La Propaganda como Arma de Guerra Mientras tus hombres mueren de formas horribles en el fango, la pantalla se llena de comerciales brillantes que celebran el servicio militar y prometen un futuro glorioso. Esta desconexión es intencional y brillante. Te muestra cómo un imperio vende la guerra a su población. La realidad sangrienta y sucia del campo de batalla contrasta con la versión limpia, heroica y emocionante que se transmite en casa. Al jugar, te conviertes en parte de esa máquina de propaganda. Tus "éxitos" son enmarcados como victorias para la civilización, ocultando el coste real. Es una forma sutil de decirte: "Así es como se justifica lo injustificable. Así es como se convierte una masacre en una gesta". ¿Merece la Pena Alistarse? Starship Troopers: Terran Command es un buen juego de estrategia, pero es una experiencia excelente como sátira. No necesitas ser un politólogo para captar el mensaje. Al jugarlo, lo vives en primera persona: Sientes la futilidad de ser un comando en una guerra que parece no tener fin. Tomas decisiones que priorizan el objetivo sobre la vida humana. Ves cómo el sistema glorifica una carnicería. No es un juego que te grite su crítica, sino que te la muestra desde la trinchera. Te hace participar en la fantasía militarista para, al final, dejarte con un regusto amargo y una pregunta incómoda: ¿Estás luchando por la humanidad, o solo eres un instrumento de su lado más expansionista y despiadado? Si buscas una experiencia de estrategia con más profundidad de la que aparenta, y no te importa reflexionar sobre el papel que estás desempeñando, tu alistamiento en Terran Command será una campaña intensa y memorable. Solo recuerda: cuando aplastes al siguiente bicho, pregúntate quién es el verdadero invasor 🦅🗽💵💵💵
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Don't pay full price. That's all I can say. It's not a "bad" game, but it's certainly not a good one. The gameplay is dated, and not in a good way. Strategy is rudimentary, ui is unintuitive, and the voice acting sounds like everyone took xanax and an edible before recording. None of these things make the game unplayable, but it's definitely not worth more than $10
I love the Starship Troopers movie and had high hopes for this game. I was really looking forward to strategic game-play and a kind of "kill them all" experience as you fight off endless waves of tatic changing bugs. I was expecting something closer to a fleshed-out Command & Conquer or StarCraft-style RTS. Unfortunately, the game disappointed me almost immediately. Before I could even get invested, I was being reminded about DLC I didn't own, which gave me a bad first impression. The gameplay itself felt repetitive, restrictive, and surprisingly boring. Move your troopers a little wait till they kill the next lot of bug, repeat. I never felt like I had much freedom in how I approached missions, and it never really captured the chaotic atmosphere that made Starship Troopers so memorable. One thing that made me laugh was the manned heavy machine guns. Apparently, humanity can travel across the galaxy, but they still haven't solved the problem of machine guns and weapons overheating. Watching soldiers stand around helplessly getting killed while waiting for their weapons to cool down often felt more frustrating than realistic. What really hurt the experience for me was the lack of meaningful strategy. They state it's a RTS game but compared to other RTS games, the tactical options felt very limited. Combat often feels scripted rather than dynamic, with missions constantly telling you where to go, what to capture and what to do instead of letting you come up with your own fun solutions. There is also very little meaningful base-building, which was disappointing considering I was expecting something closer to Command & Conquer or StarCraft. Many missions felt more like puzzles with predetermined solutions than open-ended strategy battles. Rather than adapting to changing situations and creating your own tactics, it often felt like the game wanted you to complete objectives in a specific way. This made the game-play feel restrictive and reduced replayability. As a fan of the franchise, I think the developers should have focused more on making the game-play fun, strategic, and replayable rather than pushing additional DLC. The game has the Starship Troopers name, but it lacks the strategy, excitement, freedom, and scale I was hoping for. Sadly, I ended up requesting a refund and uninstalling the game. My expectations may have been too high, but this was a major disappointment.
Starship Troopers: Terran Command - комашина без душі Посередній проект без жодної цінності для тих, хто не фанат всесвіту. Атмосфера є, графіка непогана, перші години навіть цікаво, але далі гра розкривається у всій своїй одноманітності. Основна кампанія ще якось терпиться, хоча і там можна знудьгуватись. DLC - це вже суцільне топтання на одному місці, де геймплей не те що не захоплює, а активно нагадує що твій час краще на щось інше витратити. Механіки - це стерті кліше Company of Heroes, але з жуками. Нічого унікального, нічого свіжого, нічого що запам'ятається після проходження. Платина легка, але настільки нудна, що до кінця фармингу вже щиро ненавидиш і жуків, і десантників, і себе за те що почав. Для фанів всесвіту, так. Для всіх інших, просто пропустіть.
Over all, not a bad game. My only issue with it is... The game designers clearly had one very specific way they wanted you to complete missions. If you can figure that out, then your all good. It's just very linear and there's no room for doing things your own way.
Es un juego que para disfrutarlo de verdad y si eres fan de la primera película es obligatorio jugarlo en máxima dificultad, las primeras misiones son fáciles, aun así, pero luego... lo pasarás jodidamente mal, pero creo que es la única forma de sentir como sería en realidad, así también entenderás las masacres que hay en la película jajajajaja El posicionamiento, no despistarse, no querer abarcar más de lo que se puede, no tener prisa y la exploración son la clave. Advertencia: Si lo juegas a máxima dificultad es posible que Cargues la partida unas cuantas veces... nadie dijo que obtener la ciudadanía fuera un paseo... y menos en la infantería movil :P
领地模式没有汉化
Не играл в дополнения, но основная компания довольно таки странная Во первых, не чувствуется, что это сюжетное! Больше смахивает на слепленные вместе совершенно не связанные миссии. Последняя миссия легкая, а вот одна в середине и предпоследняя - разрывающие! Та что в середине компании больше походит на заключительную Ну и играешь всё время бомжами. Пока получишь военную мощь уже миссия заканчивается и ресурсов мало Есть супер пехота, дают поиграть в одной миссии, потом чтобы до неё добраться - нереально! Так же и с огромными роботами! Побегали в одной миссии и потом попробуй накопи ресурсы. Это же игра, она должна приносить удовольствие! Дайте мне этих роботов, кучу жуков и вперед! Но нееет, большую часть времени мы будем ковыряться с бомжами...
I didn't have very high expectations of this game, just looking for a basic rts were you kill thousands of bugs but it kinda failed on both expectations. The bugs are really tanky a whole squad of marines firing at a single one takes 3-10 seconds to kill it, dissapointing but the real problem is it's an incompenent RTS your units randomly ignore you like your playing warcraft 2 and have worse path finding. Units move when you tell them to attack, attack when you tell them to move, In one instance told a unit to take a point and I comeback to find it had only moved halfway there, I repeated this process over 20 times till I finally clicked past the point and it finally went there. There is one thing the units are consitnent at doing though, finding an alternative route that goes through a fire and then standing in the fire, I'd take my eye off my main control group for 5 seconds only to find them all barbecuing in the nearist fire. I only played this game a few hours I lost maybe 10 guys to the bugs and easily over 100 plus multiple to the vehicles to them standing in fire. I'm looking for and RTS not a babysitting ♥♥♥♥♥♥♥ simulator. There are plenty of other problems from the writing, to then UI to the map designs, But there not worth mentioning. Even if this game were free it's simply not worth your time.
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Active players
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