
Micro Annihilation is a real-time strategy where your battlefields are inside homes, offices, and everything in between. Airlift troops onto the dining room table, launch artillery across the bedroom, and bring down the house while waging war upon a new mysterious foe.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This has the makings of a pretty interesting RTS. There is room for improvement, but from what I've seen, there is so much potential. I'm looking forward to new updates soon!
Game was just released, but there is already enough content that you can play for few hours. It is interesting mix of XCOM / C&C. While playing the game you find out how it would be if you would be the size of the ant and you have to survive the onslaught of insects. Sometimes it feels like zombie apocalypse but that there are ants instead of zombies. You can contact developer on Discord and he will listen to your opinions and try to integrate them in his game. There is normally just few days between updates, so update interval is really short.
I like the idea of this game, but it's a bit hard to understand how it works at the beginning. For example, it took me to the second game before I realized how to zoom out (it's the mouse wheel), so for the first game I was at the closest zoom level, which felt strangely claustrophobic. It also took a while to understand where to put the metal extractor. Some sort of tutorial would be good here. It's also weird that the first few minutes are spent just clicking through research screens (couldn't those research topics already have been covered?). Overall, though, very cool!
It's still a very early access game, but it shows a lot of promise. Fun RTS mechanics, with a low poly aesthetic that works pretty well. I like where this game is heading.
Are you a fan of old school RTS games? Tower defense games? Giant bugs that need destroying?! Then this is a game you want to check out. Combining everything you'd expect from your favorite RTS game in an all new wacky and campy ,in the best way, miniature world. The game is in early access right now, and I personally know the developer join the discord and you will find he is one of the most involved and responsive developers around. If you think something could be better or improve the game, let the developer know and chances are you are going to see your feedback updated right into the game.
This game has great bones! The concept is fun and there is a wide array of unit types and buildings to keep you interested for quite awhile. It takes a couple missions to get into the meat of the game, but it expands quickly after the first few research upgrades. [h1]Early Pros[/h1] [list] [*] Unique idea being a first person perspective and actually controlling a ship (you can see it if you rotate the camera!) [*] Interesting visuals for the enemies [*] Game loop is fun and the upgrades keep you interested [*] Game runs well and hasn't had any issues [/list] [h1]Early Cons[/h1] [list] [*] The beginning / tutorial of the game needs to be expanded on more. The action starts a little too quick before you have a grasp on the controls [*] Could use some more unit actions (a retreat for example) [*] More hotkey options and ability to rebind keys [/list] You can see how this game could evolve after spending a little bit of time with it. The developer is very responsive to feedback so definitely send in your thoughts!
Good game with a learning curve
For as recent as this game has come to early access, it's already gotten a few good updates that scale up the replay-ability. It's a unique take on the RTS model with a fun, low-poly aesthetic. Really picks up once you start unlocking more of the research options. Looking forward to seeing how this one grows!
Underrated game. Its close to supreme commander
Micro Annihilation is the result of a beautifully timed crossing between the long arc of the RTS genre and the advancement modern game engines. Released from the traditional grid, Micro Annihilation lets you take your strategies to another dimension. It is clear this game draws from the childhood make-pretend fantasy of your toys come to life. Taking epic battles from the desk to the drawers, I am thrilled that Micro Annihilation has made it from ZoopTEK's dreams to Steam. I can't wait to see where it ends up at the end of Early Access.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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