
"Starman: Tale of Light" is a slow paced puzzle adventure, with beautifully crafted sceneries and soothing music.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Dutch, Japanese, Portuguese - Portugal, Arabic, Traditional Chinese, Korean +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
É um jogo leve, lindo e relaxante. Embora se trate de resolver puzzles, ele o faz de forma leve e a experiência parece com fazer palavras-cruzadas num spa. Ele é curtinho, e tem uma fase bônus no fim. Pelo preço super recomendo.
This isn't the first time I played this game. It may be simple and easy, but it is calming. It isn't as overwhelming as other games can be, and while a lot of content can be good, it can be nice to take a break to enjoy the scenery. If you are looking for an action-packed, thrilling, and challenging puzzle game, Starman isn't it. If you are looking for a relaxing, calming, and minimalistic game, I would 100% recommend this game. Going around as a little space dude and completing puzzles while being able to enjoy the scenery is one of my favorite parts. There are still some downfalls in the ability to use WASD and the shortness of the game, but I still would recommend this game.
good
Buen juego indie de puzzles, me ha gustado mucho el estilo artístico, es un juego que se completa en una 1-2 horas, los puzzles no son demasiados complicados y está a muy buen precio para pasar una tarde entretenido. Me hubiera gustado una música que te cautivara pero me ha gustado.
Fun game to play for the night
모뉴먼트 밸리가 떠오르더군요. 특유의 잔잔한 분위기와 인터랙션이 매력적입니다.
Starman (unrelated to David Bowie) is a little quasi-ambient puzzle experience. The dev team is a pair of architects, and it really does show in lovely the game looks: it's a slightly surrealistic assembly of environments with a vague vintage visage. While I guess if you really, really wanted to make a wild guess at a "plot" you could given the shared elements across levels, but it's more about setting ambience than anything else. The puzzles are a mixed bag, with some very simple ones, some which do use a bit of lateral thinking, and a few logical but relatively frustrating ones peppered throughout. The flaws include that timing can be very tight in some of the timed puzzles, the lack of an explicit grid making some of the elements hard to line up (a common problem with isometric perspectives), and in some of the game's last puzzles, a long set-up which can be screwed up. Oh, and I guess there's certain times where you can overcomplicate the solution of a puzzle and think if you handle/time things [i]just right[/i] you'll get through. The other meta-problem is that while all chapters have some cohesive aesthetic, only three (in practice, two) [b]aren't[/b] linear sequences of discrete puzzle rooms. While none of these chapters go on for too long, you do wish you could quit at any time rather than having to play in these rigid chunks. Is it the most memorable puzzle game? No. Is it even the best puzzle game within its niche of laid back puzzlers? Not even that. But it can go for sale for really low prices and it's a perfectly good way to unwind for most of its runtime. Looking forward to what else the studio has on Steam.
STARMAN Es un juego de puzzles muy cortito pero que vale la pena por su apartado grafico y sus simples y a la vez ingeniosos puzzles, yo lo compre en rebajas y te recomiendo que si lo quieres comprar lo compres en rebajas Espero que te sirva de algo mi reseña ;3
잔잔하면서 재밌음 하지만 중간에 버그가 걸렸는데 플레이가 막혔고 삭제한 겜 나만 걸린 버그같은데 이거 없었음 진짜 재밌게 했었는데 다시 다운하면 버그 없어져 있을듯
잔잔하면서도 지루하지 않다. 다만 플레이타임이 짧은게 아쉽
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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