
The ultimate space sandbox. Participate in epic fleet battles, form alliances, strive to dominate entire galaxies and harness the universe’s resources for your industrious empire or the destruction of others. Customise your experience, the universe is yours!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Russian, Traditional Chinese, Portuguese - Brazil
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Giving my positive review because this game has remained a nostalgic return to indie space development type of game. THE GAME IS FREE, anyone complaining about a free game yet chose to pay is just silly. the dev is active on occassion but if you dont like that, dont buy go download for free. ITS A FREE GAME.
This game is actually really good. I love it. The building is amazing, you can do some really creative stuff with all of the blocks that you can choose from. Combat is fun too, I always like battling pirates. I'm hoping that it gets further developed but I don't know if it will.
Bottom line up front: This a great time to try Starmade as a first time user. I wish it had more attention right now since Schine and the community are grinding on this thing. THE GAME IS BACK IN DEVELOPMENT. Simply put, this is actually a really good game. It hits two main points that would attract sandbox folks to this game and that's very robust creativity and a well designed logic system. This game just has logic blocks that you tie together so even an entry level individual can enjoy the logic aspect of the game. This is opposed to Redstone from minecraft is cool BECAUSE it's unreasonable. Because of it's long status in early access a lot of old players will complain that the game is not complete yet, but I'll hit that topic in a moment. It has a lot of jank, as all voxel games do, and it has a steep learning curve to get to some of the really rewarding experiences, as most voxel games don't. Veteran players are burnt out, waiting for content and waiting for the game to leave early access. This will result in a lot of jaded reviews. I wish these negative reviews would spend more time to express their impression of the game the first time they loaded in. I wish they talked about finding youtube videos explaining the mechanics to try to build viable strip miners and combat vessels based on Star Trek and Eve Online. I wish they would attract new users to the game instead of trying to turn them away. We need NEW players trying this game. For it's price, it's worth 5, 10, 30, 100 hours of your time. I played solo a lot as a relaxation room and I played on several hosted servers. The community was great (except for one guy who I won't witch hunt, lol). It has less multiplayer specific features, outside of choosing to roleplay, than similar games but the basis is there. Starmade is an incredible idea that was actually fairly well executed early on. It didn't gain the same momentum that Minecraft did, and it more ways than one it is significantly deeper and more complex than the Minecraft as it was when this game hit Steam.
I played this game years ago and am happy its back in development. I hope to see it refined more and use it to make spaceships again.
Ein unterschätztes Spiel mit enormem Potenzial und leider schwerem Einstieg. Eines vorweg: Ich liebe dieses Spiel mit allen seinen Stärken und Schwächen. Aber warum eigentlich? Ganz einfach: wegen der Freiheit im Schiffs- und Stationsbau, die so kein anderes Spiel bietet. Man kann sich hunderte Stunden im Baumenü des Spiels verlieren, wenn man seine Station oder eben das nächste 600 Meter lange Schiff baut. Der für mich größte Vorteil dabei liegt einfach darin, dass es keine vorgegebenen Waffen, Türme oder Tore gibt. Alles muss man selber bauen. Um das umsetzen zu können, gibt es entsprechende Drehachsen, Schienensysteme usw. Das bedeutet aber eben auch, dass man sich schon selber den Kopf zerbrechen muss, wie man ein Hangartor oder einen Turm bauen möchte. Gleichzeitig führt es aber auch dazu, dass jedes Schiff, jede Station und jeder Turm ein Unikat und das Ergebnis der Fantasie seines Erbauers sind. Es ist im Grunde alles möglich, was man sich vorstellen kann. Eine USS Voyager mit anklappbaren Warpgondeln, ein Shuttle, das mit einem Lift zum Hangartor transportiert wird, kleine Raketenabwehrtürme, gigantische Antischifftürme? Alles möglich! Leider führt aber gerade dieses komplexe Spielsystem auch zum größten Manko des Spiels. Die vielen Möglichkeiten erfordern natürlich auch Spielsysteme, mit denen man das umsetzen kann. Leider wird einem im Spiel so gut wie nichts erklärt. Für Spieleinsteiger ist das Turm-, Schienen- und Logiksystem oft vollkommen erschlagend. Selbst simple Sachen wie das Kombinieren von Waffenarten, um neue Effekte wie Schnellfeuer oder eine erhöhte Waffenreichweite zu erlangen, werden nicht erklärt. Leider verlieren viele Neueinsteiger genau deshalb schnell die Lust, und selbst einige, die länger dranbleiben, haben oft noch längst nicht alles entdeckt. Ich kann aber jedem Sci-Fi-Fan mit kreativer Ader nur empfehlen, dem Spiel eine Chance zu geben. Pros: * Enorme Freiheiten. * Baumodus, der das Bauen enorm erleichtert. * Blaupausen-System zum Speichern und Teilen von Schiffen und Stationen. * Werft-System zum leichten Reparieren von Schiffen. Kontras: * Heute so gut wie keine aktive Community mehr. * Extrem schwerer Einstieg, da kaum etwas erklärt wird / Sehr steile Lernkurve. * Keine Story, nur simple KI-Fraktionen.
another one
I've played since the begging, just started to get back into it again. Making turrets for big ships sucks ass! That part need some serious rework I had to build a 400 block tooth pic to mount it on and borrow anothers turret blue print just to get the baboon Jezebel to work on it, like really... but its fun way to pass the time ⌚ never the less. Before you had options of setting the turrets pivioting points, I also test fired the turret with just one barrle done and it tore the ship from the ships station docking, we went in circles too. Using the mass enhancers it just another dumb idea 💡 But I do like some of the newer stuff, allows for more room for creativity without having to build really super big for just some creativity room. Just trying to find newer content creators is low since peeps have moved onwards, average 7 - 10 year videos. I play on just single player, My computer is getting old like me meh!
Trés bon jeu ,bien que difficile a prendre en main,devient vite adictif
Used to love this game. Sadly my key and account were lost and deleted.
WE HAVE NEWS! On the official StarMade youtube channel, Schema posted that for the last several months he's been working on a full rebuild of the game in a new engine. He also showed off the new planets and they look so much better. The video included a link to a Patreon in the hopes of being able to transition to full-time development. If you want to support the game, please go help him out so we can see StarMade Galaxy come to reality! [strike]Don't let the negative review fool you[/strike], I absolutely adore this game but there is a problem. The developer had life happen and has been forced to step back from active development for the past several years, in that time they've allowed the community to continue updating and doing bugfixes and such to keep the game functional. I'm still holding out hope that the Universe Update(a massive rework of a lot of core game mechanics like universe generation and all that) will happen in my lifetime, but the more time passes the more likely it is that we'll get GTA X before a proper update for this game. Once the Universe Update is released, assuming it does even half of what was promised, this review will be updated to reflect such.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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