
Create your own character and explore the universe in this sci-fi space game allowing you to choose where to explore and what to do, where your decisions will affect the universe and the ending you experience.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's fine for what it is. I wanted some alien romancing, and this does that well enough. The characters have enough variety, and the art is pretty decent. However, it has a couple of problems: 1) it introduces money & hull as core elements of gameplay and then proceeds to ignore both. Rarely did I ever have to concern myself with the ship's hull. Money was only used to repair the ship and buy missles, and you really only need about 3-5 missles for the entire game. 2) romance is almost exclusively paired to on-ship interactions and not to choices during missions. I get that some players may like that but I think it makes the characters feel hollow. "You litterally ♥♥♥♥ on every single idea I propose, but you chatted with me three times alone, so I guess we can go to my bedroom." [EDIT: it sounds like Dharker is planning on possibly adding future content, so take the following with a grain of salt] 3) wasted opportunity. This game could recieve a bit more work in writing & choices and it would be easily twice as good. Missions could branch a bit more or provide more options for character-exculsive choices. The description of the game makes a big deal of "picking your crew," but your crew choices really only come into play about 5-10 times throughout the game. Also, allow me to do simple upgrades to the appearance of the ship, buy a different weapon, or buy costumes for characters or really anything that would allow me to spend the money in the game. Lastly, this is mostly a romance game, so would it be out of the question to have a little epilogue (no new art needed) with a romanced character of our choice? [spoiler] The text-block epilogue isn't enough. [/spoiler] That said, I am powerless against some alien ladies. If you're trash like me, you'll probably still like it. Dat purple lady / Luci is where it's at. Also, I bothered to get all the achievements, so clearly it still struck a chord.
Story isn't compelling from start to finish Characters aren't interesting, and getting in their pants is exactly the same for each of them Early choices don't make a difference Late choices are obvious (win/lose) conditions that dont take a lot of thought Hull Integrity looks important but literally is never used beyond the first asteroid sequence. Weapon energy is literally never relevant in the whole game Credits dont actually matter. You can't buy anything with your credits. the debt quest basically solves itself.
It's like Mass Effect but without the tedius combat.
[h1]Preliminary Review[/h1] I'm a big fan of Dharker Studio. Any game they release, I buy as soon as I know of it. I have yet to dislike a single one. So, recommending this before I even play it! Well, I played it for 5 minutes, and already love it, but I am biased. I love Dharker Studio. :D [h1]After playing a tad[/h1] I've played a little bit of it, and I am finding it fun. Liking the story so far, I completed the introduction phase! :D So far what I like, the art style is really nice. However, the main features I TRULY love is - [list] [*]ABILIITY TO NAME MY CHARACTER [*]SEX CHOICE [*]HAIR COLOUR CHOICE [*]EYE COLOUR CHOICE [*]CLOTHING CHOICE [*]DIFFICULTY CHOICE [/list] I don't know what they have to do with the game so far, as in how the story changes. However, these are sorely overlooked options in MANY visual novels. I am female, I want my character to portray ME. I want to feel immersed in the story, and these options HELP a lot. Sure, my character doesn't have my personality, however I am making choices for my character, I want it to at least resemble me, or whatever I decide to be. Sex being very important in the context of almost every story, and naming my character is also nice! The others are not as important, but truly awesome. I will play more later and update my review. [h1]After picking it up a long while later and playing a lot more![/h1] So far, I am very very impressed with this game. I have played a lot more, and it seems very in depth. Lots of exploring, dialogue choices, interacting with characters. I have to say this is one of the more elaborate and complex Dharker Studio games. I put it down for a while, while I played other games, thus the late update to this review. It's just so in depth. I will add more later after I have got further.
Интерактивная книга. Неплохая рисовка, на мой вкус так себе история, мелковатый шрифт, музыку можно отключить. [h1]Abstract[/h1] Interactive book. A good drawing, the story is so-so, music can be turned off. Works fine in a window mode on Ubuntu 16.04. [h1]Что не так?[/h1] Да наверное ничего, просто как и в случае [url=https://steamcommunity.com/profiles/76561198084019881/recommended/352780/]An Octave Higher[/url] похоже не моё. В смысле история не зацепила. А в такого рода произведениях это наверное определяющее. [h1]Вкратце[/h1] Вы капитан корабля (можете выбрать пол персонажа). К вам на борт набиваются разного рода личности. Вы можете побродить по кораблю и поговорить с ними после найма. Вам выбирать куда лететь в следующий раз. Если не читать текст, то легко убиться. По идее тут есть комедейные элементы и немного романтики. [h1]GNU/Linux[/h1] Чуть-чуть почитал, потыкал в элементы интерфейса, а затем оставил в фоне для карточек в среде Ubuntu 16.04 на ноутбуке со встроенной видеокартой от Intel. В оконном режиме проблем замечено не было. [h1]Обзор входит в список [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1103944566]Игры, Linux, Steam, обзоры.[/url][/h1]
After about an hour or so in, I couldn't stand it anymore. The writing was just atrocious. It was like the creators had never had any exposure to science fiction at all. I mean yeah it's a porn game, but c'mon, this isn't ♥♥♥♥♥♥♥, but we're getting about the same amount of immersion. At least the plumber in that one had some idea of how pipes work... Refunded.
In Starlight Drifter übernimmst du die Rolle eines Captain von einem alten Raumschiff. Doch vor der Reise erstellt man seinen Charakter (Geschlecht, Haarfarbe, Augenfarbe) Wärend der Reise trifft man verschiedene Charaktere, welche man in seine Crew aufnehmen kann. Das Gameplay ist eine Visuelle Novelle, wobei man später (nach dem Prolog) fast frei auf der Sternenkarte hin und her reisen kann. Gameplay: 8/10 Grafik: 9/10 (Für diese Art von Game) Musik/ Sound: 8/10 (Keine Voice Ausgabe) Schwirigkeit: Man kann sterben...... Charaktere: Sind alle auf ihrer Art gut umgesetzt. Das Game kann man gut öfters playen. Fazit: Wer diese Art von games mag ist gut bedient und hat lange Spaß dran^^
Starlight Drifter tenta copiar o modelo de Visual Novels tão comuns no oriente, e basicamente conta a história de um capitão (ou capitã) que encontra uma nave que é uma relíquia antiga, mas também um protótipo avançado e navega pelo espaço utilizando o poder da nave para resolver os conflitos que surgem. Essencialmente o jogador acompanha o desenrolar da história através de diálogos, selecionando o destino da nava que essencialmente desencadeia novos diálogos e apresentam então para o jogador uma ou duas escolhas para guiar a história em diferentes rumos. O problema é que a história em si é trivial e irrelevante, os personagens não são carismáticos e não criam qualquer empatia com o jogador, o jogo não consegue fluir bem entre a seriedade e o tom mais cômico de alguns diálogos, que acabam se tornando na verdade versões caricatas de bate bocas juvenis, com piadas de gosto bastante duvidoso. Para piorar, o jogo tenta trazer um elemento "adulto", que basicamente se revela em uma simulaçao de namoro com alguns dos personagens, que, se bem sucedida, rendem algumas cenas de nudez gratuita, que sequer se adequam à estética mais cartunesca do jogo. É como se estivessemos vendo uma personagem como a Margie, dos Simpsons, nua em um jogo. No final, o jogo não consegue nem trazer para o jogador a temática adulta que as insinuaçÕes sexuais dos diálogos e a nudez procuram imprimir, não consegue trazer diálogos ou situações engraçadas que divirtam o jogador, e decididamente não consegue apresentar uma história que enriqueça de qualquer forma quem está jogando. Lamentavelmente, um potencial desperdiçado.
A very good game with enormous replay potential due to the "size" of its universe and the number of characters involved. The character art and design is fun and has an excellent sense of emotion and gesture and fits well with the story arc. The story has a few very short places where it does turn linear but this is almost unavoidable in a storytelling game of this size and the linear sections are not jarring or unbelievable. There is a great deal of material and detail available which allows the player to deduce further details and clues about the story universe based on what has already been found or learned as they progress through the story, pointing to the creators' good handle on the universe that their story creates and their care for their product. Truthfully, my only wish would be for this already very large game to have even more content, not because it is lacking but rather because of the desire to follow the story even further.
Older visual novel from Dharker. Decent plot, exciting adventures, and the ability to have multiple flings. Decent enough. Only issue is that it seems set up for a sequel, which because of other issues has likely been scrapped.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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