
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 115.2Kreviews | 59% | — | $160.1M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sucks lol
Starfield is a good game which is why I'm giving it a thumbs up, what it is though is a bad Bethesda game. This game is a far better experience just sticking to the storylines than it is to go off the beaten path and get lost exploring because there is nothing to find doing that because 98% of the planets in the game are barren rocks no matter where you land on them, that is the antithesis of the Bethesda experience. They devs claim that exploring these barren planets would be this grand exciting experience in real life, which is true but real life experiences like that do not translate into being these grand exciting experiences in video games.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2026年8月7日,90小时主线支线派系线加两个dlc,基本全部清完封盘,没有打任何mod纯原版。 满分10分,综合给个7分吧。 美术:最大的优点是美术真的挺好的,在室外,虽然没有各种奇观,在各个行星上着陆后,抬头看一眼天上的巨星和星环,还是挺震撼的;聚焦于室内时,物品摆放,场景叙事都很出色。 剧情任务:派系任务和一些支线做的还行,主线前半程属于是负分水平,后面回归普通水平勉强能看。 战斗及养成:战斗手感稀烂,勉强能玩,养成系统纯一坨。 最绷不住的黑屏加载,什么两分钟过五道门连着黑屏加载五次之类的,实际上做个任务也没有传说中的【主城(黑屏)传送飞船(黑屏)起飞(黑屏)跃迁(黑屏)着陆(黑屏)出飞船(黑屏)】这么夸张,大部分任务地点都能通过任务菜单直接传送,中间很多黑屏步骤都跳过了,黑屏个一两次基本上就到了,习惯了之后已经释怀了,更多时候是无奈(哈哈)。 玩下来只能说美术的长板太长,把其他短板都弥补了,b社真得给美工磕个头。 综合下来,确认自己能忍受黑屏加载和稀烂的战斗手感,白开水的主线,同事喜欢太空题材,就值得一玩,如果忍受不了短板,还是别折磨自己了。
super jeu j'ai hésiter à le prendre a cause certaine critique et c'est le meilleur achat que j'ai fais depuis longtemps. FONCEZ ;)
lockpicking alone is BS and the reason i quit this game. ♥♥♥♥ you bethesda. haven't made a single good game since skyrim and even that was mid af.
Not even modding can save this thing.
get the star wars genesis mod pack, it saves this mess of a game and makes it worth playing, RIP storage tho... (oh and i got the game for free with 7800xt promo, thank god...)
I need 10 more games like this. I looooved this game: the graphics, gameplay, mechanics, building. This is one of the best and most well-thought-out RPGs in my opinion. I also love the different planets and resource extraction. The quests were super cool as well and I didn't mind the ending. It has its things, of course, and one of them is the limit to characters you can romance and/or have follow you. I think you should be able to romance any main character of the Crimson Fleet, like Delgado for instance. Instead you're only stuck with stuck-up Sarah, moral-grand-standing poser Andreja, 50-yr-old Barrett, and do-gooder divorcee Sam. Another thing is us girlies want long hair and cute outfits. Is that too much to ask?! We don't want super bulky, ugly corpo suits or ops suits. We want short shorts, dresses, and tank tops. We want long ponytails, layered hair down to our butts, space buns, braids, etc. Bring a pretty girl on your dev team--she'll tell you.
Loved the game. Despite few things that need to be improved it has great potential. Enjoyed ship building/customization and ship combat, equipment upgrade/customization. Memorable companions with different personalities. There are few awesome long side quests. Main story is also great and further NG+ support.
Initially, I was skeptical about all the mixed reviews around Starfield, so I decided to give it a try myself. I played for about an hour and... why does everything feel so clunky? Character movement, switching weapons, the controls in general. I still can’t believe I have to press Tab every time I want to change a weapon. It honestly feels like some of these controls came straight from the 2000s. And that’s what makes it even more disappointing, because the game clearly has so much potential. The graphics, textures, atmosphere and overall world look really, really good. But the controls? Come on, Bethesda. For a game this ambitious, they shouldn’t feel this outdated. Really disappointed so far.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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