
Starcom: Unknown Space is an action RPG of space exploration and adventure. Build your own starship while discovering an epic story in a universe of strange mysteries, alien factions and uncharted worlds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 22 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easy to get to grips with, can play for long sessions or just nip in and out as time allows. Progress is slow, but constant. Graphics are simple so it plays on old hardware.
Great game, not overly complicated like some other space games, just the right mix of exploration, blowing stuff up and death. 8/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Ukrainian
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's crazy I didn't hear anything from this game anywhere, truly a masterpiece.
Two dimensional game - simple to play, can be challenging to succeed at times at higher difficulties. Quests challenging if a bit janky. Fun ship builder. Linear progression, again simple. but little replayability value. 30 hours to completion w/taking my time and I'll likely never play again..get it on sale.
A fun space game. Immersive, well written. The combat system isn't infinitely complex, but it has enough depth to entertain any upgrade-hungry player over the roughly 20-30h campaign. Can recommend.
Its one of the best exploration games I've played in years.
Space exploration, ship upgrades and customization, a little bit of asteroid blasting here and there to get minerals, scanning planets for research data and unusual stuff,, what's not to love? I liked it all, though there were times when I felt lost, but that's appropriate, no?
Действительно классная игра, с большим миром и приятно продуманным сюжетом. Есть разные пасхалки, и смешные ситуации. Экипаж не пустые болванчики а иногда общаются и подкидывают подсказки по прохождению. Игру рекомендую также из-за приятного строительства кораблей, ибо есть возможность собрать ундервафлю и насылать ненасытный рой истребителей на своих врагов (они в ужасе, чес слово), можно закосплеить орешник ну или просто врезаться во врагов на полной скорости (думаю понятно что больше всего в игре мне понравилось)
Very cozy space exploration game. It feels like a love child of early game Stellaris and Mass effect, you get the fun exploring and probing vast new star systems, engage with different aliens, find mysteries, and you get the ship building with lots of flexibility. Graphic is solid and even the officers on boards has personality. Battle has some depth but nothing too crazy. Will highly recommend for any space fans 27.3 hrs for full achievement. Still great besides lategame space travel is a bit tedius
OK, so I REALLY want to like this game. There's a lot about it that tickles my 'tism just right, but it's got some pretty major issues too. I'm going to list what I've run into so far in the hopes that maybe the developer will throw a patch its way. In A LOT of battles, enemies just keep warping in endlessly, resulting in death every time, no matter what tactics you use. There are some pretty major jumps in difficulty that come out of nowhere, and this makes it extremely frustrating when you have to spend 9/10ths of every battle crawling away from the enemies while more warp in just so your ship can auto-repair at an absolute snail's pace. Which brings me to the next problem, a lot of the ship's stats don't do what they say they should. I've put a lot of points into engineering, which should make my ship repair faster. The stats page says that it should be repairing at 2.4% per second, but it still repairs at the same 0.3% per second I started out with. Installing more crew quarters makes no difference at all. Again, making fights super frustrating when I have to disengage and run for a solid three minutes while my ship barely fixes itself and all the enemies respawn. It doesn't help that your ship, no matter how many upgrades you add, handles like a fully loaded dumpster whose wheels have fallen off in a gravel pit. It's SUPER grindy. I've researched two ship classes higher than the scout you start with, but it makes no difference because the resources you need to actually craft those ships literally never appear. Meanwhile, enemies keep getting bigger and stronger while I'm unable to upgrade my ship to a class that could actually fight them. There are also a lot of smaller issues, like getting a mission telling you to seek out a K-class star, except the game doesn't label stars by class, it labels them by color. Or how about five hours in, everybody just abruptly stops giving you missions. I've explored every star system on the map that isn't protected by an absolutely insane amount of enemies, but I have no idea what I'm supposed to be doing. The battlestation skill only works about half the time as well, sometimes it just doesn't do any repairs at all. I really hope this can get fixed, because for the first few hours it was giving me a Star Trek: Voyager feel that I was liking a lot.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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